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Credits

Big thanks to justcamtro for helping me with design. And thanks to all people who were supporting me during this project!

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Features

This toolbox was made specifically for Naruto Storm Connections, to edit param files of this game. So far toolbox supports this files:

  • characode.bin.xfbin
  • duelPlayerParam.xfbin
  • playerSettingParam.xfbin
  • characterSelectParam.xfbin
  • skillCustomizeParam.xfbin
  • spSkillCustomizeParam.xfbin
  • afterAttachObject.xfbin
  • prm.bin.xfbin
  • prm_load.bin.xfbin
  • costumeParam.bin.xfbin
  • playerDoubleEffectParam.xfbin
  • cmnparam.xfbin
  • supportActionParam.xfbin
  • player_icon.xfbin
  • awakeAura.xfbin
  • appearanceAnm.xfbin
  • skillIndexSettingParam.xfbin
  • spTypeSupportParam.xfbin
  • privateCamera.bin.xfbin
  • costumeBreakParam.xfbin
  • costumeBreakColorParam.xfbin
  • supportSkillRecoverySpeedParam.xfbin
  • damageeff.bin.xfbin
  • effectprm.bin.xfbin
  • messageInfo.bin.xfbin
  • StageInfo.bin.xfbin

That's a huge list for start, but don't worry, if you don't know for what each file was used, Kyuruto will help you with that :P image

What got changed from Storm 4's Toolbox?

What if I will say - everything? All tools were made from scratch with new design. I moved on from WinForms and switched to WPF. This change will help us with some cool features which I might make in future.

Exporting mods for mod manager

In this version of toolbox I made a tool, which will help you go through all stuff and make compatible mod very... VERY easily. All you have to do is just make your mod with traditional ways (using tools and saving files in data_win32 folder) and when you done - just press on "Export Mod" button. image It doesn't need any special tutorial for that, it's pretty easy to understand how it works when you will try to export mod with it :)