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Policy, spies, flag promotions
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Thalassicus committed Apr 10, 2014
1 parent e52a3ed commit 630c6ec
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Showing 4 changed files with 18 additions and 16 deletions.
2 changes: 1 addition & 1 deletion Ceg/Ceg/Diplomacy/CED_Data.xml
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Expand Up @@ -52,7 +52,7 @@
</Update>
<Update>
<Where Name="ESPIONAGE_GATHERING_INTEL_COST_PERCENT"/>
<Set Value="50" />
<Set Value="25" />
<!-- 125 -->
</Update>
<Update>
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1 change: 1 addition & 0 deletions Ceg/Ceg/Policies/Trees/CEP_Aesthetics.xml
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Expand Up @@ -22,6 +22,7 @@
<Set GridX="2"
GridY="1"
PortraitIndex="4"
HappinessToCulture="100"
/>
</Update>
<Update>
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2 changes: 1 addition & 1 deletion Ceg/Ceg/Text/en_US/Policies.sql
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Expand Up @@ -109,7 +109,7 @@ REPLACE INTO Language_en_US (Tag, Text, Gender, Plurality) VALUES ('TXT_KEY_POLI
REPLACE INTO Language_en_US (Tag, Text, Gender, Plurality) VALUES ('TXT_KEY_POLICY_TRADE_PACT_TEXT', 'Free trade is a system of trade policy that allows traders to trade across national boundaries without interference from the respective governments. Due to the economic principle of comparative advantage, this provides trading partners with mutual gains. Under this policy prices are the sole determinant of resource allocation, and a close reflection of supply and demand.', '', '');
/* Aesthetics */
REPLACE INTO Language_en_US (Tag, Text, Gender, Plurality) VALUES ('TXT_KEY_POLICY_BRANCH_AESTHETICS_HELP', 'Abilities:[NEWLINE][NEWLINE][COLOR_POSITIVE_TEXT]Opener[ENDCOLOR][NEWLINE][ICON_PRODUCTION] +50% Production for Cultural buildings.[NEWLINE][ICON_WORKER] Unlocks: Uffizi[NEWLINE][NEWLINE][COLOR_POSITIVE_TEXT]Finisher[ENDCOLOR] [COLOR_GREY](finish all policies in this tree)[ENDCOLOR][NEWLINE]Reveals Hidden Antiquity sites.[NEWLINE][ICON_TEAM_7] Allows the purchase of Cultural Great People with [ICON_PEACE] Faith upon entering the Industrial Era.', '', '');
REPLACE INTO Language_en_US (Tag, Text, Gender, Plurality) VALUES ('TXT_KEY_POLICY_FINE_ARTS_HELP', '[ICON_CULTURE] Culture: +1 per 2 surplus happiness.', '', '');
REPLACE INTO Language_en_US (Tag, Text, Gender, Plurality) VALUES ('TXT_KEY_POLICY_FINE_ARTS_HELP', '[ICON_CULTURE] Culture: +1 per surplus happiness.', '', '');
REPLACE INTO Language_en_US (Tag, Text, Gender, Plurality) VALUES ('TXT_KEY_POLICY_CULTURAL_CENTERS_HELP', '[ICON_CULTURE] Culture: +2 per National Wonder[NEWLINE][ICON_CULTURE] Culture: +33% in cities with a World Wonder', '', '');
REPLACE INTO Language_en_US (Tag, Text, Gender, Plurality) VALUES ('TXT_KEY_POLICY_ARTISTIC_GENIUS_HELP', '[ICON_TEAM_7] Great Artist: 1[NEWLINE][ICON_TEAM_7] Cultural Great Person rate: +25%', '', '');
REPLACE INTO Language_en_US (Tag, Text, Gender, Plurality) VALUES ('TXT_KEY_POLICY_FLOURISHING_OF_ARTS_HELP', '[ICON_CULTURE] +1 Culture from Villages.[NEWLINE][ICON_PRODUCTION] +100% Production for Archaeologists.', '', '');
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29 changes: 15 additions & 14 deletions Cin/Cin/Interface/FlagPromotions/FP_Data.sql
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Expand Up @@ -22,11 +22,11 @@ WHERE Type IN (
'PROMOTION_SKIRMISH' , --earned
'PROMOTION_MORALE' , --not on all units
'PROMOTION_STATUE_ZEUS' , --not on all units
'PROMOTION_BOMBARDMENT_1' , --
'PROMOTION_BOMBARDMENT_2' , --
'PROMOTION_BOMBARDMENT_3' , --
'PROMOTION_BLITZ' , --
'PROMOTION_LOGISTICS' , --
'PROMOTION_BOMBARDMENT_1' , --earned
'PROMOTION_BOMBARDMENT_2' , --earned
'PROMOTION_BOMBARDMENT_3' , --earned
'PROMOTION_BLITZ' , --earned
'PROMOTION_LOGISTICS' , --earned
'PROMOTION_EXTRA_MOVES_I' , --
'PROMOTION_DESERT_POWER' , --barbarians
'PROMOTION_ARCTIC_POWER' , --barbarians
Expand All @@ -51,22 +51,23 @@ OR (Class = 'PROMOTION_CLASS_PERSISTENT'
'PROMOTION_MUST_SET_UP' , --penalty
'PROMOTION_CITY_SIEGE' , --demolish
'PROMOTION_CITY_ASSAULT' , --demolish
'PROMOTION_NEW_UNIT' , --
'PROMOTION_DEFENSE_1' , --
'PROMOTION_DEFENSE_2' , --
'PROMOTION_CAN_MOVE_AFTER_ATTACKING' , --
'PROMOTION_GREAT_GENERAL' , --
'PROMOTION_ADJACENT_BONUS' , --discipline
'PROMOTION_INDIRECT_FIRE' , --
'PROMOTION_FREE_UPGRADES' , --citystates
'PROMOTION_NEW_UNIT' , --all new units
'PROMOTION_DEFENSE_1' , --all vanguards
'PROMOTION_CAN_MOVE_AFTER_ATTACKING' , --all horses
'PROMOTION_GREAT_GENERAL' , --all generals
'PROMOTION_INDIRECT_FIRE' , --all artillery
'PROMOTION_PANAMA_CANAL' , --all ships
'PROMOTION_NAVAL_TRADITION' , --all ships
'PROMOTION_ADJACENT_BONUS' , --all military
'PROMOTION_FREE_UPGRADES' , --all citystates
'PROMOTION_HANDICAP' , --all AI units
'PROMOTION_ANTI_CAVALRY' , --Ottomans
'PROMOTION_MEDIC_GENERAL' , --Mongolia
'PROMOTION_SENTRY' , --America
'PROMOTION_DEFENSIVE_EMBARKATION' , --Songhai
'PROMOTION_FREE_PILLAGE_MOVES' , --Denmark
'PROMOTION_OCEAN_MOVEMENT' , --England
'PROMOTION_OCEAN_IMPASSABLE' , --Korea
'PROMOTION_HANDICAP' ,
'PROMOTION_EMBARKATION' --Once Optics is researched we can conclude all units have this
)
)
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