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mods_update(FTB Chunks): 更新至 v2001.2.1 #407

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111 changes: 79 additions & 32 deletions MultiVersions/Forge/main/ftbchunks/lang/en_us.json
Original file line number Diff line number Diff line change
@@ -1,20 +1,16 @@
{
"ftbchunks": "FTB Chunks",
"ftbchunks.noise": "Noise",
"ftbchunks.shadows": "Shadows",
"ftbchunks.chunk_grid": "Chunk grid",
"ftbchunks.reduced_color_palette": "Reduced color palette",
"ftbchunks.saturation": "Saturation",
"ftbchunks.debug_info": "Debug info",
"ftbchunks.claimed_chunks_on_map": "Show claimed chunks on map",
"ftbchunks.own_claimed_chunks_on_map": "Show your own claimed chunks on map",
"ftbchunks.in_world_waypoints": "Show waypoints in world",
"ftbchunks.death_waypoints": "Create death waypoints on death",
"ftbchunks.death_waypoint_autoremove_distance": "Auto-remove deathpoint distance",
"ftbchunks.death_waypoint_autoremove_distance.tooltip": "If > 0, the closest deathpoint will be auto-removed if it is closer than this distance from you",
"ftbchunks.map_mode": "Map mode",
"ftbchunks.waypoint_fade_distance": "Waypoint fade distance",
"ftbchunks.biome_blend": "Biome blend",
"ftbchunks.zoom_warning": "Max zoom-out limited due to memory constraints",
"ftbchunks.appearance": "Appearance",
"ftbchunks.appearance.noise": "Noise",
"ftbchunks.appearance.shadows": "Shadows",
"ftbchunks.appearance.chunk_grid": "Chunk grid",
"ftbchunks.appearance.reduced_color_palette": "Reduced color palette",
"ftbchunks.appearance.saturation": "Saturation",
"ftbchunks.appearance.claimed_chunks_on_map": "Show claimed chunks on map",
"ftbchunks.appearance.own_claimed_chunks_on_map": "Show your own claimed chunks on map",
"ftbchunks.appearance.map_mode": "Map mode",
"ftbchunks.appearance.biome_blend": "Biome blend",
"ftbchunks.biome_blend.none": "None (Fastest)",
"ftbchunks.biome_blend.blend_3x3": "Blend 3x3",
"ftbchunks.biome_blend.blend_5x5": "Blend 5x5",
Expand All @@ -23,9 +19,29 @@
"ftbchunks.biome_blend.blend_11x11": "Blend 11x11",
"ftbchunks.biome_blend.blend_13x13": "Blend 13x13",
"ftbchunks.biome_blend.blend_15x15": "Blend 15x15 (Slowest)",
"ftbchunks.water_height_factor": "Water weight factor",
"ftbchunks.only_surface_entities": "Only surface entities",
"ftbchunks.experimental_performance_improvement": "Experimental performance improvement",
"ftbchunks.appearance.water_height_factor": "Water height factor",
"ftbchunks.appearance.only_surface_entities": "Only surface entities",
"ftbchunks.advanced": "Advanced Settings",
"ftbchunks.advanced.debug_info": "Debug info",
"ftbchunks.waypoints": "Waypoints",
"ftbchunks.waypoints.in_world_waypoints": "Show waypoints in world",
"ftbchunks.waypoints.death_waypoints": "Create death waypoints on death",
"ftbchunks.waypoints.death_waypoint_autoremove_distance": "Auto-remove deathpoint distance",
"ftbchunks.waypoints.death_waypoint_autoremove_distance.tooltip": "If > 0, the closest deathpoint will be auto-removed if it is closer than this distance from you",
"ftbchunks.waypoints.waypoint_fade_distance": "Min beacon fade distance",
"ftbchunks.waypoints.waypoint_dot_fade_distance": "Min dot fade distance",
"ftbchunks.waypoints.waypoint_max_distance": "Max waypoint draw distance",
"ftbchunks.waypoints.waypoint_focus_distance": "Focused waypoint distance",
"ftbchunks.waypoints.waypoint_focus_distance.tooltip": "How close does the player crosshair need to be to a waypoint to display its name?",
"ftbchunks.waypoints.waypoint_focus_scale": "Focused waypoint scaling",
"ftbchunks.waypoints.waypoint_focus_scale.tooltip": "How big do focused waypoints grow?",
"ftbchunks.advanced.memory": "Memory Usage",
"ftbchunks.advanced.memory.region_release_time": "Idle region release timeout",
"ftbchunks.advanced.memory.region_release_time.tooltip": "Timeout in seconds to release data for 512x512 regions which haven't been accessed recently\nSmaller values mean less memory usage, but more disk access as released regions are reloaded\nSet to 0 to disable releasing of region data.",
"ftbchunks.advanced.memory.autorelease_on_map_close": "Autorelease regions on map close",
"ftbchunks.advanced.memory.autorelease_on_map_close.tooltip": "When the large map is closed, auto-release region data down to this number.\nSmaller values mean less memory usage, but more disk access as released regions are reloaded\nSet to 0 to disable releasing of region data.",
"ftbchunks.advanced.memory.max_zoom_constraint": "Constrain map zoom-out",
"ftbchunks.advanced.memory.max_zoom_constraint.tooltip": "When true, max map zoom-out is limited by the number of explored regions and amount of available memory.\nIf this is bothersome, set this to false.",
"ftbchunks.minimap": "Minimap",
"ftbchunks.minimap.enabled": "Enabled",
"ftbchunks.minimap.position": "Position",
Expand All @@ -41,6 +57,7 @@
"ftbchunks.minimap.position.bottom_right": "Bottom Right",
"ftbchunks.minimap.scale": "Scale",
"ftbchunks.minimap.locked_north": "Locked north",
"ftbchunks.minimap.show_player_when_unlocked": "Show player when not locked north",
"ftbchunks.minimap.waypoints": "Waypoints",
"ftbchunks.minimap.entities": "Entities",
"ftbchunks.minimap.entity_heads": "Entity heads",
Expand All @@ -57,9 +74,15 @@
"ftbchunks.minimap.visibility": "Visibility",
"ftbchunks.minimap.zone": "Zone",
"ftbchunks.minimap.square": "Square Minimap",
"sidebar_button.ftbchunks.chunks": "FTB Chunks",
"ftbchunks.minimap.font_scale": "Font Scaling",
"ftbchunks.minimap.font_scale.tooltip": "Recommended to keep this to a multiple of 0.5",
"ftbchunks.minimap.proportional": "Proportional sizing",
"ftbchunks.minimap.proportional.tooltip": "When true, minimap size is proportional to 10%% of the screen width (modifiable by the Scale setting)\nWhen false, it is a fixed size regardless of screen resolution",
"sidebar_button.ftbchunks.chunks": "FTB Chunks: Map",
"sidebar_button.ftbchunks.claim_chunks": "FTB Chunks: Claim Manager",
"key.categories.ftbchunks": "FTB Chunks",
"key.ftbchunks.map": "Open Map",
"key.ftbchunks.claim_manager": "Open Claim Manager",
"key.ftbchunks.minimap.zoomIn": "Zoom In Minimap",
"key.ftbchunks.minimap.zoomOut": "Zoom Out Minimap",
"key.ftbchunks.add_waypoint": "Quick Add Waypoint",
Expand Down Expand Up @@ -94,8 +117,12 @@
"ftbteamsconfig.ftbchunks.allow_named_fake_players.tooltip": "Treat these fake players as allies of the team.\nWARNING: Adding entries here could allow hostile players to access your claims via those fake players. Leave this empty if you're unsure.",
"ftbteamsconfig.ftbchunks.allow_fake_players_by_id": "Allow Fake Players by Player ID",
"ftbteamsconfig.ftbchunks.allow_fake_players_by_id.tooltip": "Allows fake players which have the ID of a real player access to your claims, IF that real player would be permitted, either as ally or team member. Set this to true if you're unsure.",
"ftbteamsconfig.ftbchunks.allow_explosions": "Allow Explosions",
"ftbteamsconfig.ftbchunks.allow_explosions": "Allow Explosion Damage",
"ftbteamsconfig.ftbchunks.allow_explosions.tooltip": "Should explosions be able to damage blocks in claimed areas?",
"ftbteamsconfig.ftbchunks.allow_mob_griefing": "Allow Mob Griefing Actions",
"ftbteamsconfig.ftbchunks.allow_mob_griefing.tooltip": "Should mobs be allowed to damage blocks in claimed areas?\nNote: currently Endermen only; may include other mobs in future\nCreeper explosions are protected against via \"Allow Explosions\"",
"ftbteamsconfig.ftbchunks.block_edit_and_interact_mode": "Block Edit/Interact Mode",
"ftbteamsconfig.ftbchunks.block_edit_and_interact_mode.tooltip": "Used when blocks are being placed, broken, or interacted with",
"ftbteamsconfig.ftbchunks.block_edit_mode": "Block Edit Mode",
"ftbteamsconfig.ftbchunks.block_edit_mode.tooltip": "Used when blocks are being placed or broken",
"ftbteamsconfig.ftbchunks.block_interact_mode": "Block Interact Mode",
Expand All @@ -112,34 +139,54 @@
"ftbchunks.fake_players": "Allow Fake Players",
"ftbchunks.fake_players.tooltip": "CHECK: check fake player access like any real player\nDENY: never allow fake players\nALLOW: always allow fake players",
"ftbchunks.max_claimed_chunks": "Max Claimed Chunks per Player",
"ftbchunks.max_claimed_chunks.tooltip": "This default can be overridden by the FTB Ranks 'ftbchunks.max_claimed` permission node.",
"ftbchunks.max_force_loaded_chunks": "Max Forcedloaded Chunks per Player",
"ftbchunks.chunk_load_offline": "Allow Forceloading for Offline Players",
"ftbchunks.chunk_load_offline.tooltip": "Fallback offline chunk loading behaviour for when\n 'Forceloading Mode' is set to 'default'",
"ftbchunks.max_force_loaded_chunks.tooltip": "This default can be overridden by the FTB Ranks 'ftbchunks.max_force_loaded` permission node.",
"ftbchunks.force_load_mode": "Forceloading Mode",
"ftbchunks.force_load_mode.tooltip": "NEVER: only allow chunk force-loading if the owning team has at least one online player\nALWAYS: always allow force-loading,\n even if no players are online\nDEFAULT: allow force-loading IF the team has at least\n one player with the 'ftbchunks.chunk_load_offline' FTB Ranks permission,\n OR 'Allow Forceloading for Offline Players' is true.",
"ftbchunks.force_load_mode.tooltip": "NEVER: only allow chunk force-loading if the owning team has at least one online player\nALWAYS: always allow force-loading, even if no players are online\nDEFAULT: allow force-loading IF the team has at least one player with the FTB Ranks 'ftbchunks.chunk_load_offline' permission",
"ftbchunks.disable_protection": "Disable Claim Protection",
"ftbchunks.disable_protection.tooltip": "Useful for private servers where everyone is trusted\nand claims are only used for force-loading",
"ftbchunks.disable_protection.tooltip": "Useful for private servers where everyone is trusted, and claims are only used for force-loading",
"ftbchunks.ally_mode": "Allow Player to Change Ally Settings",
"ftbchunks.ally_mode.tooltip": "DEFAULT: FTB Teams ally status is checked\nFORCED_ALL: all players are always considered to be allies\nFORCED_NONE: no players are ever considered to be allies",
"ftbchunks.ally_mode.tooltip": "DEFAULT: FTB Teams ally status is checked to decide if players are allied\nFORCED_ALL: all players are always considered to be allied\nFORCED_NONE: no players are ever considered to be allied",
"ftbchunks.claim_dimension_blacklist": "Dimension Blacklist",
"ftbchunks.claim_dimension_blacklist.tooltip": "Blacklist for dimension ID's where chunks can't be claimed.\nE.g. add \"minecraft:the_end\" to this list if you want to disable chunk claiming in The End",
"ftbchunks.claim_dimension_blacklist.tooltip": "Blacklist for dimension ID's where chunks may not be claimed.\nE.g. add \"minecraft:the_end\" to this list if you want to disable chunk claiming in The End\nWildcards are allowed, e.g. \"othermod:*\" matches all dimensions added by \"othermod\"",
"ftbchunks.claim_dimension_whitelist": "Dimension Whitelist",
"ftbchunks.claim_dimension_whitelist.tooltip": "Whitelist for dimension ID's where chunks may be claimed. If non-empty, dimension *must* be in this list (and also not in \"Dimension Blacklist\".\nSame syntax as for \"Dimension Blacklist\"",
"ftbchunks.no_wilderness": "Protect Unclaimed Regions",
"ftbchunks.no_wilderness.tooltip": "If true, chunks must be claimed before they can be built on",
"ftbchunks.no_wilderness_dimensions": "Protect Unclaimed Regions Per-Dimension",
"ftbchunks.no_wilderness_dimensions.tooltip": "List of dimension ID's where chunks must be claimed before modifying.\nE.g. add \"minecraft:the_nether\" to require chunks to be claimed in the Nether.\nWildcards are allowed, e.g. \"othermod:*\" matches all dimensions added by \"othermod\"",
"ftbchunks.force_disable_minimap": "Disable Minimap for Clients",
"ftbchunks.max_idle_days_before_unclaim": "Max Idle Days Before Unclaim",
"ftbchunks.max_idle_days_before_unclaim.tooltip": "If no team member logs in for this many days,\nthe team's claims will be released.\nSetting this to 0 disables auto-unclaiming.",
"ftbchunks.max_idle_days_before_unclaim.tooltip": "If no team member logs in for this many days, the team's claims will be released.\nSetting this to 0 disables auto-unclaiming.",
"ftbchunks.max_idle_days_before_unforce": "Max Idle Days Before Unforceload",
"ftbchunks.max_idle_days_before_unforce.tooltip": "If no team member logs in for this many days,\nany force-loaded chunks will no longer be force-loaded.\nSetting this to 0 disables auto-unforceloading.",
"ftbchunks.max_idle_days_before_unforce.tooltip": "If no team member logs in for this many days, any force-loaded chunks will no longer be force-loaded.\nSetting this to 0 disables auto-unforceloading.",
"ftbchunks.long_range_tracker_interval": "Long Range Player Tracker Interval",
"ftbchunks.long_range_tracker_interval.tooltip": "Interval in ticks to send updates to clients with long-range player tracking data.\nLower values mean more frequent updates but more server load and network traffic;\n be careful with this, especially on busy servers.\nSetting this to 0 disables long-range tracking.",
"ftbchunks.long_range_tracker_interval.tooltip": "Interval in ticks to send updates to clients with long-range player tracking data.\nLower values mean more frequent updates but more server load and network traffic; be careful with this, especially on busy servers.\nSetting this to 0 disables long-range tracking.",
"ftbchunks.protect_unknown_explosions": "Prevent Explosions from Unknown Sources",
"ftbchunks.protect_unknown_explosions.tooltip": "Some explosion sources (e.g. Ghasts) can't be determined in code.\nIf this setting is true, damage from these explosion is prevented in protected chunks.",
"ftbchunks.hard_team_claim_limit": "Hard Max Team Claim Limit",
"ftbchunks.hard_team_claim_limit.tooltip": "Hard claim limit for party teams,\n regardless of member count or Party Limit Calculation mode",
"ftbchunks.hard_team_claim_limit.tooltip": "Hard claim limit for party teams, regardless of member count or Party Limit Calculation mode.\nDefault of 0 means no hard limit.",
"ftbchunks.hard_team_force_limit": "Hard Max Team Forceload Limit",
"ftbchunks.hard_team_force_limit.tooltip": "Hard forceload limit for party teams,\n regardless of member count or Party Limit Calculation mode",
"ftbchunks.hard_team_force_limit.tooltip": "Hard force-load limit for party teams, regardless of member count or Party Limit Calculation mode.\nDefault of 0 means no hard limit.",
"ftbchunks.party_limit_mode": "Party Limit Calculation Mode",
"ftbchunks.party_limit_mode.tooltip": "Method by which party claim & force-load limits are calculated.\nLARGEST: use the limits of the member with the largest limits\nSUM: add up all the members' limits\nOWNER: use the party owner's limits only\nAVERAGE: use the average of all members' limits.",
"ftbchunks.require_game_stage": "Require Game Stage for Mapping",
"ftbchunks.require_game_stage.tooltip": "If true, players must have the 'ftbchunks_mapping' game stage (KubeJS and/or Gamestages required) to be able to open the map or see the minimap"
"ftbchunks.require_game_stage.tooltip": "If true, players must have the 'ftbchunks_mapping' game stage (KubeJS and/or Gamestages required) to be able to open the map or see the minimap",
"ftbchunks.location_mode_override": "Override Team \"Location Visibility\"",
"ftbchunks.location_mode_override.tooltip": "If true, team \"Location Visibility\" settings are ignored, and all players can see each other anywhere on the map",
"ftbchunks.max_prevented_log_age": "Fake Player Prevented Access Log Age",
"ftbchunks.max_prevented_log_age.tooltip": "Age in days to keep logs of prevented fake player access\nNote: not fully implemented feature; will be used in future to display & control access by fake players to your claims",
"ftbchunks.claim_result": "Chunks modified: %d / %d",
"ftbchunks.claim_result.other": "Unknown issues",
"ftbchunks.claim_result.not_owner": "Not the chunk owner",
"ftbchunks.claim_result.not_enough_power": "Chunk limit reached",
"ftbchunks.claim_result.already_claimed": "Chunk already claimed",
"ftbchunks.claim_result.dimension_forbidden": "Claiming forbidden in this dimension",
"ftbchunks.claim_result.not_claimed": "Chunk not claimed",
"ftbchunks.claim_result.already_loaded": "Chunk already loaded",
"ftbchunks.claim_result.not_loaded": "Chunk not loaded",
"ftbchunks.need_to_claim_chunk": "You need to claim this chunk to interact with blocks here!",
"ftbchunks.label.show": "Show",
"ftbchunks.label.hide": "Hide"
}
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