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I.plane = LIGHTING_LAMPS_PLANE
поднимает лампочку на плейн поверх тьмы, к которому еще и применяется пачка фильтров (посмотри как лампочка выглядит во тьме до и после изменений)так мы просто откатим изменения, сделанные в #11943
ненужное отображение поверх объектов - это чутка более глобальная проблема, которая затрагивает все, что пользуется этим плейном (переключатели света на стенах, глаза нимф-дион, свет на шлеме нюкеров и etc.)
и её нужно как-то более глобально решать
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Спасибо! Пойду пораскуриваю