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Default game confings (#13526)
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* Default game configs

* Update game_options.txt
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volas authored Sep 11, 2024
1 parent 83e4de8 commit 4d0ed29
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6 changes: 3 additions & 3 deletions code/controllers/configuration.dm
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Expand Up @@ -114,11 +114,11 @@ var/global/bridge_secret = null
//game_options.txt configs

var/health_threshold_softcrit = 0
var/health_threshold_crit = 0
var/health_threshold_crit = -50
var/health_threshold_dead = -100

var/organ_health_multiplier = 1
var/organ_regeneration_multiplier = 1
var/organ_regeneration_multiplier = 0.75

var/revival_pod_plants = 1
var/revival_cloning = 1
Expand Down Expand Up @@ -195,7 +195,7 @@ var/global/bridge_secret = null
// The object used for the clickable stat() button.
var/obj/effect/statclick/statclick

var/craft_recipes_visibility = FALSE // If false, then users won't see crafting recipes in personal crafting menu until they have all required components and then it will show up.
var/craft_recipes_visibility = TRUE // Show all recipes (TRUE) or only these that have all required components around (FALSE) in craft menu.
var/nightshift = FALSE

var/list/maplist = list()
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4 changes: 2 additions & 2 deletions config/example/game_options.txt
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Expand Up @@ -53,9 +53,9 @@ ANIMAL_DELAY 0
### CRAFTING ###

## Controls if players can see recipes in menu, even if they don't have required components (this does not affect crafting itself, just visibility).
#CRAFT_RECIPES_VISIBILITY
CRAFT_RECIPES_VISIBILITY

### ETC ###

## If server time is beetween 11 pm and 8 am, lights will become more dim and easy on the eyes, comment to disable
NIGHTSHIFT
#NIGHTSHIFT

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