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Large update, adding a timer to camps and abandoned camps blocking the tile after leaving. Configurable. Also camps now generate a new seed when being created, meaning you won't always get the same map anymore.
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<?xml version="1.0" encoding="utf-8"?> | ||
<ModMetaData> | ||
<name>[SYR] Set Up Camp</name> | ||
<author>Syrchalis</author> | ||
<url>https://ludeon.com/forums/index.php?topic=43172.0</url> | ||
<targetVersion>0.19.1987</targetVersion> | ||
<description>Set up camp, once again! For all your caravan managing needs, you can now set up camp anywhere. You can customize the possible size of the map, the duration you are allowed to stay, the time the tile is blocked after abandoning a camp and turn events on the camp map on/off. | ||
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It is recommended to use settings close to the default and not turn the map timer or the tile blocking off, as this makes the mod severely game-breaking in terms of balance. However, what you do is your choice - the option to turn these settings off is there for a reason. | ||
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Originally by Nandonalt | ||
Re-coded and improved by Syrchalis | ||
Assistance provided by spd, potatoclip</description> | ||
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</ModMetaData> |
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using Harmony; | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using RimWorld; | ||
using Verse; | ||
using System.Reflection; | ||
using RimWorld.Planet; | ||
using Verse.Sound; | ||
using UnityEngine; | ||
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namespace Syrchalis_SetUpCamp | ||
{ | ||
[DefOf] | ||
public static class SetUpCampDefOf | ||
{ | ||
static SetUpCampDefOf() | ||
{ | ||
DefOfHelper.EnsureInitializedInCtor(typeof(SetUpCampDefOf)); | ||
} | ||
public static WorldObjectDef CaravanCamp; | ||
public static WorldObjectDef AbandonedCamp; | ||
} | ||
} |
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