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Custom Wave Distribution builder for PlanetOcean Unreal marketplace content

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Copyright 2024 Sungrae Kim Released under GPL 3.0 License

WaveDistributionBuilder

Custom Wave Distribution builder for PlanetOcean Unreal marketplace content

How To Use:

  1. Prepare c++ development environment with OpenCV & Cmake.
  2. Change the wave distribution settings in wave_inform structure.(See main function)
  3. Make 'build' folder in root directory.
  4. Change working directory to build folder.
  5. Build the cmake project.
  6. Run the build output file(binary).
  7. Import generated image file to Unreal Engine.

Unreal Marketplace link: https://www.unrealengine.com/marketplace/en-US/item/5fbf76ba7a8747249a616516869caa66

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