I am working on my game engine "Shape Engine" and Galaxy Unknown.
I am an indie game dev based in Vienna.
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DaveGreen-Games/ShapeEngine
DaveGreen-Games/ShapeEngine PublicMy custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
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godot-polygon2d-fracture
godot-polygon2d-fracture PublicA simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
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