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Add-on Development Kit

This Add-on Development Kit(ADK) allows you to create add-ons without writing JSON! It is similar to Forge's MDK for Minecraft: Java Edition

Usage

ADK can be used in two ways, as a standalone or as a regolith filter. The difference between the two is the way you import ADK and how you export your add-on. As a standalone, you will need to manually copy the files to your com.mojang folder. As a regolith filter, you just need to set up your config.json and regolith will do the rest.

Installing ADK

Common Steps

  • Install Visual Studio Build Tools
  • Install CMake
  • Install vcpkg and set up command line integration as described in the Vcpkg docs. Remember the location of vcpkg's CMAKE_TOOLCHAIN_FILE
  • Run vcpkg install spdlog:x64-windows

Standalone

  • Clone this repository
  • Copy the contents of the adk/data folder to your project

Regolith Filter

  • Install Regolith
  • Run regolith init in your directory of choice
  • Run regolith install adk

How to use

After you have installed ADK, you can start creating add-ons. Create a BP and RP folder in your project directory. Create your manifest.json like you would normally do for any add-on.

Getting Started

In the Main.cpp file, edit the custom_namespace to your liking. These will be used as your add-on's namespace. The main files which you will be using is the Data.cpp, Language.cpp, Object.cpp and Recipe.cpp files.

What are these files?

  • Object.cpp is where you will be adding your blocks and items.
  • Data.cpp is where you will be adding your textures to your blocks and items.
  • Recipe.cpp is where you will be adding your recipes.
  • Language.cpp is where you will be adding your translations.

See the files in the data folder for examples.

Building

Standalone

  • Run compile-standalone.bat to build your add-on

Regolith Filter

  • Run regolith run default(or whichever profile you're using) to build your add-on

Third Party Software

This project uses the following third party software:

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Create add-ons using C++. No more using JSON

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