RTYPE is a 2D shoot'em up game in C++
The player joins a team of 4 spaceships and has to fight enemies in order to stay alive.
And when you killed all the enemies, you win the game.
git clone [email protected]:SloWayyy/r-type.git
cd r-type
cmake.exe -B build
cmake.exe --build build
cd build/Debug
cd r-type
cmake -B build
cmake --build build
cd build/
./r-type_server [port] [ip]
Argument | Type | Description |
---|---|---|
port | Int | Port TCP on which the server will listen |
ip | String | Ip address of the server |
./r-type_client port ip
Argument | Type | Description |
---|---|---|
port | Int | Port TCP on which the client will connect |
ip | String | Ip address of the server |
We used clang-format to format our code. You can find the configuration file in the root of the project.
This is how we use it on linux:
clang-format -i -style=file <file>
or for all files in a directory :
find server -name '*.cpp' -exec clang-format -i {} \;
![]() Kevin NADARAJAH |
![]() Mehdi Djendar |
![]() Rayan Es-Seffar |
![]() Jonathan Yakan |
![]() Taha ALANI |
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