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Add AVX version of CollectColorBlueTransforms and CollectColorRedTransforms #1824
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| Original file line number | Diff line number | Diff line change |
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| // Copyright (c) Six Labors. | ||
| // Licensed under the Apache License, Version 2.0. | ||
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| using System; | ||
| using System.Runtime.CompilerServices; | ||
| using System.Runtime.InteropServices; | ||
| #if SUPPORTS_RUNTIME_INTRINSICS | ||
| using System.Runtime.Intrinsics; | ||
| using System.Runtime.Intrinsics.X86; | ||
| #endif | ||
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| namespace SixLabors.ImageSharp.Formats.Webp.Lossless | ||
| { | ||
| internal static class ColorSpaceTransformUtils | ||
| { | ||
| #if SUPPORTS_RUNTIME_INTRINSICS | ||
| private static readonly Vector128<byte> CollectColorRedTransformsGreenMask = Vector128.Create(0x00ff00).AsByte(); | ||
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| private static readonly Vector128<byte> CollectColorRedTransformsAndMask = Vector128.Create((short)0xff).AsByte(); | ||
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| private static readonly Vector256<byte> CollectColorRedTransformsGreenMask256 = Vector256.Create(0x00ff00).AsByte(); | ||
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| private static readonly Vector256<byte> CollectColorRedTransformsAndMask256 = Vector256.Create((short)0xff).AsByte(); | ||
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| private static readonly Vector128<byte> CollectColorBlueTransformsGreenMask = Vector128.Create(0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255); | ||
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| private static readonly Vector128<byte> CollectColorBlueTransformsGreenBlueMask = Vector128.Create(255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0); | ||
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| private static readonly Vector128<byte> CollectColorBlueTransformsBlueMask = Vector128.Create(255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0); | ||
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| private static readonly Vector128<byte> CollectColorBlueTransformsShuffleLowMask = Vector128.Create(255, 2, 255, 6, 255, 10, 255, 14, 255, 255, 255, 255, 255, 255, 255, 255); | ||
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| private static readonly Vector128<byte> CollectColorBlueTransformsShuffleHighMask = Vector128.Create(255, 255, 255, 255, 255, 255, 255, 255, 255, 2, 255, 6, 255, 10, 255, 14); | ||
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| private static readonly Vector256<byte> CollectColorBlueTransformsShuffleLowMask256 = Vector256.Create(255, 2, 255, 6, 255, 10, 255, 14, 255, 255, 255, 255, 255, 255, 255, 255, 255, 18, 255, 22, 255, 26, 255, 30, 255, 255, 255, 255, 255, 255, 255, 255); | ||
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| private static readonly Vector256<byte> CollectColorBlueTransformsShuffleHighMask256 = Vector256.Create(255, 255, 255, 255, 255, 255, 255, 255, 255, 2, 255, 6, 255, 10, 255, 14, 255, 255, 255, 255, 255, 255, 255, 255, 255, 18, 255, 22, 255, 26, 255, 30); | ||
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| private static readonly Vector256<byte> CollectColorBlueTransformsGreenBlueMask256 = Vector256.Create(255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0); | ||
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| private static readonly Vector256<byte> CollectColorBlueTransformsBlueMask256 = Vector256.Create(255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0); | ||
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| private static readonly Vector256<byte> CollectColorBlueTransformsGreenMask256 = Vector256.Create(0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255); | ||
| #endif | ||
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| public static void CollectColorBlueTransforms(Span<uint> bgra, int stride, int tileWidth, int tileHeight, int greenToBlue, int redToBlue, Span<int> histo) | ||
| { | ||
| #if SUPPORTS_RUNTIME_INTRINSICS | ||
| if (Avx2.IsSupported && tileWidth >= 16) | ||
| { | ||
| const int span = 16; | ||
| Span<ushort> values = stackalloc ushort[span]; | ||
| var multsr = Vector256.Create(LosslessUtils.Cst5b(redToBlue)); | ||
| var multsg = Vector256.Create(LosslessUtils.Cst5b(greenToBlue)); | ||
| for (int y = 0; y < tileHeight; y++) | ||
| { | ||
| Span<uint> srcSpan = bgra.Slice(y * stride); | ||
| ref uint inputRef = ref MemoryMarshal.GetReference(srcSpan); | ||
| for (int x = 0; x + span <= tileWidth; x += span) | ||
| { | ||
| int input0Idx = x; | ||
| int input1Idx = x + (span / 2); | ||
| Vector256<byte> input0 = Unsafe.As<uint, Vector256<uint>>(ref Unsafe.Add(ref inputRef, input0Idx)).AsByte(); | ||
| Vector256<byte> input1 = Unsafe.As<uint, Vector256<uint>>(ref Unsafe.Add(ref inputRef, input1Idx)).AsByte(); | ||
| Vector256<byte> r0 = Avx2.Shuffle(input0, CollectColorBlueTransformsShuffleLowMask256); | ||
| Vector256<byte> r1 = Avx2.Shuffle(input1, CollectColorBlueTransformsShuffleHighMask256); | ||
| Vector256<byte> r = Avx2.Or(r0, r1); | ||
| Vector256<byte> gb0 = Avx2.And(input0, CollectColorBlueTransformsGreenBlueMask256); | ||
| Vector256<byte> gb1 = Avx2.And(input1, CollectColorBlueTransformsGreenBlueMask256); | ||
| Vector256<ushort> gb = Avx2.PackUnsignedSaturate(gb0.AsInt32(), gb1.AsInt32()); | ||
| Vector256<byte> g = Avx2.And(gb.AsByte(), CollectColorBlueTransformsGreenMask256); | ||
| Vector256<short> a = Avx2.MultiplyHigh(r.AsInt16(), multsr); | ||
| Vector256<short> b = Avx2.MultiplyHigh(g.AsInt16(), multsg); | ||
| Vector256<byte> c = Avx2.Subtract(gb.AsByte(), b.AsByte()); | ||
| Vector256<byte> d = Avx2.Subtract(c, a.AsByte()); | ||
| Vector256<byte> e = Avx2.And(d, CollectColorBlueTransformsBlueMask256); | ||
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| ref ushort outputRef = ref MemoryMarshal.GetReference(values); | ||
| Unsafe.As<ushort, Vector256<ushort>>(ref outputRef) = e.AsUInt16(); | ||
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| for (int i = 0; i < span; i++) | ||
| { | ||
| ++histo[values[i]]; | ||
| } | ||
| } | ||
| } | ||
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| int leftOver = tileWidth & (span - 1); | ||
| if (leftOver > 0) | ||
| { | ||
| CollectColorBlueTransformsNoneVectorized(bgra.Slice(tileWidth - leftOver), stride, leftOver, tileHeight, greenToBlue, redToBlue, histo); | ||
| } | ||
| } | ||
| else if (Sse41.IsSupported) | ||
| { | ||
| const int span = 8; | ||
| Span<ushort> values = stackalloc ushort[span]; | ||
| var multsr = Vector128.Create(LosslessUtils.Cst5b(redToBlue)); | ||
| var multsg = Vector128.Create(LosslessUtils.Cst5b(greenToBlue)); | ||
| for (int y = 0; y < tileHeight; y++) | ||
| { | ||
| Span<uint> srcSpan = bgra.Slice(y * stride); | ||
| ref uint inputRef = ref MemoryMarshal.GetReference(srcSpan); | ||
| for (int x = 0; x + span <= tileWidth; x += span) | ||
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| { | ||
| int input0Idx = x; | ||
| int input1Idx = x + (span / 2); | ||
| Vector128<byte> input0 = Unsafe.As<uint, Vector128<uint>>(ref Unsafe.Add(ref inputRef, input0Idx)).AsByte(); | ||
| Vector128<byte> input1 = Unsafe.As<uint, Vector128<uint>>(ref Unsafe.Add(ref inputRef, input1Idx)).AsByte(); | ||
| Vector128<byte> r0 = Ssse3.Shuffle(input0, CollectColorBlueTransformsShuffleLowMask); | ||
| Vector128<byte> r1 = Ssse3.Shuffle(input1, CollectColorBlueTransformsShuffleHighMask); | ||
| Vector128<byte> r = Sse2.Or(r0, r1); | ||
| Vector128<byte> gb0 = Sse2.And(input0, CollectColorBlueTransformsGreenBlueMask); | ||
| Vector128<byte> gb1 = Sse2.And(input1, CollectColorBlueTransformsGreenBlueMask); | ||
| Vector128<ushort> gb = Sse41.PackUnsignedSaturate(gb0.AsInt32(), gb1.AsInt32()); | ||
| Vector128<byte> g = Sse2.And(gb.AsByte(), CollectColorBlueTransformsGreenMask); | ||
| Vector128<short> a = Sse2.MultiplyHigh(r.AsInt16(), multsr); | ||
| Vector128<short> b = Sse2.MultiplyHigh(g.AsInt16(), multsg); | ||
| Vector128<byte> c = Sse2.Subtract(gb.AsByte(), b.AsByte()); | ||
| Vector128<byte> d = Sse2.Subtract(c, a.AsByte()); | ||
| Vector128<byte> e = Sse2.And(d, CollectColorBlueTransformsBlueMask); | ||
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| ref ushort outputRef = ref MemoryMarshal.GetReference(values); | ||
| Unsafe.As<ushort, Vector128<ushort>>(ref outputRef) = e.AsUInt16(); | ||
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| for (int i = 0; i < span; i++) | ||
| { | ||
| ++histo[values[i]]; | ||
| } | ||
| } | ||
| } | ||
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| int leftOver = tileWidth & (span - 1); | ||
| if (leftOver > 0) | ||
| { | ||
| CollectColorBlueTransformsNoneVectorized(bgra.Slice(tileWidth - leftOver), stride, leftOver, tileHeight, greenToBlue, redToBlue, histo); | ||
|
Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Typo: Don't bother to raise a separate PR, just include it to some other one if you can.
Collaborator
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. sure, will do that.
Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I've already changed it in #1830 |
||
| } | ||
| } | ||
| else | ||
| #endif | ||
| { | ||
| CollectColorBlueTransformsNoneVectorized(bgra, stride, tileWidth, tileHeight, greenToBlue, redToBlue, histo); | ||
| } | ||
| } | ||
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| private static void CollectColorBlueTransformsNoneVectorized(Span<uint> bgra, int stride, int tileWidth, int tileHeight, int greenToBlue, int redToBlue, Span<int> histo) | ||
| { | ||
| int pos = 0; | ||
| while (tileHeight-- > 0) | ||
| { | ||
| for (int x = 0; x < tileWidth; x++) | ||
| { | ||
| int idx = LosslessUtils.TransformColorBlue((sbyte)greenToBlue, (sbyte)redToBlue, bgra[pos + x]); | ||
| ++histo[idx]; | ||
| } | ||
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| pos += stride; | ||
| } | ||
| } | ||
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| public static void CollectColorRedTransforms(Span<uint> bgra, int stride, int tileWidth, int tileHeight, int greenToRed, Span<int> histo) | ||
| { | ||
| #if SUPPORTS_RUNTIME_INTRINSICS | ||
| if (Avx2.IsSupported && tileWidth >= 16) | ||
| { | ||
| var multsg = Vector256.Create(LosslessUtils.Cst5b(greenToRed)); | ||
| const int span = 16; | ||
| Span<ushort> values = stackalloc ushort[span]; | ||
| for (int y = 0; y < tileHeight; y++) | ||
| { | ||
| Span<uint> srcSpan = bgra.Slice(y * stride); | ||
| ref uint inputRef = ref MemoryMarshal.GetReference(srcSpan); | ||
| for (int x = 0; x + span <= tileWidth; x += span) | ||
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| { | ||
| int input0Idx = x; | ||
| int input1Idx = x + (span / 2); | ||
| Vector256<byte> input0 = Unsafe.As<uint, Vector256<uint>>(ref Unsafe.Add(ref inputRef, input0Idx)).AsByte(); | ||
| Vector256<byte> input1 = Unsafe.As<uint, Vector256<uint>>(ref Unsafe.Add(ref inputRef, input1Idx)).AsByte(); | ||
| Vector256<byte> g0 = Avx2.And(input0, CollectColorRedTransformsGreenMask256); // 0 0 | g 0 | ||
| Vector256<byte> g1 = Avx2.And(input1, CollectColorRedTransformsGreenMask256); | ||
| Vector256<ushort> g = Avx2.PackUnsignedSaturate(g0.AsInt32(), g1.AsInt32()); // g 0 | ||
| Vector256<int> a0 = Avx2.ShiftRightLogical(input0.AsInt32(), 16); // 0 0 | x r | ||
| Vector256<int> a1 = Avx2.ShiftRightLogical(input1.AsInt32(), 16); | ||
| Vector256<ushort> a = Avx2.PackUnsignedSaturate(a0, a1); // x r | ||
| Vector256<short> b = Avx2.MultiplyHigh(g.AsInt16(), multsg); // x dr | ||
| Vector256<byte> c = Avx2.Subtract(a.AsByte(), b.AsByte()); // x r' | ||
| Vector256<byte> d = Avx2.And(c, CollectColorRedTransformsAndMask256); // 0 r' | ||
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| ref ushort outputRef = ref MemoryMarshal.GetReference(values); | ||
| Unsafe.As<ushort, Vector256<ushort>>(ref outputRef) = d.AsUInt16(); | ||
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| for (int i = 0; i < span; i++) | ||
| { | ||
| ++histo[values[i]]; | ||
| } | ||
| } | ||
| } | ||
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| int leftOver = tileWidth & (span - 1); | ||
| if (leftOver > 0) | ||
| { | ||
| CollectColorRedTransformsNoneVectorized(bgra.Slice(tileWidth - leftOver), stride, leftOver, tileHeight, greenToRed, histo); | ||
| } | ||
| } | ||
| else if (Sse41.IsSupported) | ||
| { | ||
| var multsg = Vector128.Create(LosslessUtils.Cst5b(greenToRed)); | ||
| const int span = 8; | ||
| Span<ushort> values = stackalloc ushort[span]; | ||
| for (int y = 0; y < tileHeight; y++) | ||
| { | ||
| Span<uint> srcSpan = bgra.Slice(y * stride); | ||
| ref uint inputRef = ref MemoryMarshal.GetReference(srcSpan); | ||
| for (int x = 0; x + span <= tileWidth; x += span) | ||
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|
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| { | ||
| int input0Idx = x; | ||
| int input1Idx = x + (span / 2); | ||
| Vector128<byte> input0 = Unsafe.As<uint, Vector128<uint>>(ref Unsafe.Add(ref inputRef, input0Idx)).AsByte(); | ||
| Vector128<byte> input1 = Unsafe.As<uint, Vector128<uint>>(ref Unsafe.Add(ref inputRef, input1Idx)).AsByte(); | ||
| Vector128<byte> g0 = Sse2.And(input0, CollectColorRedTransformsGreenMask); // 0 0 | g 0 | ||
| Vector128<byte> g1 = Sse2.And(input1, CollectColorRedTransformsGreenMask); | ||
| Vector128<ushort> g = Sse41.PackUnsignedSaturate(g0.AsInt32(), g1.AsInt32()); // g 0 | ||
| Vector128<int> a0 = Sse2.ShiftRightLogical(input0.AsInt32(), 16); // 0 0 | x r | ||
| Vector128<int> a1 = Sse2.ShiftRightLogical(input1.AsInt32(), 16); | ||
| Vector128<ushort> a = Sse41.PackUnsignedSaturate(a0, a1); // x r | ||
| Vector128<short> b = Sse2.MultiplyHigh(g.AsInt16(), multsg); // x dr | ||
| Vector128<byte> c = Sse2.Subtract(a.AsByte(), b.AsByte()); // x r' | ||
| Vector128<byte> d = Sse2.And(c, CollectColorRedTransformsAndMask); // 0 r' | ||
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| ref ushort outputRef = ref MemoryMarshal.GetReference(values); | ||
| Unsafe.As<ushort, Vector128<ushort>>(ref outputRef) = d.AsUInt16(); | ||
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| for (int i = 0; i < span; i++) | ||
| { | ||
| ++histo[values[i]]; | ||
| } | ||
| } | ||
| } | ||
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| int leftOver = tileWidth & (span - 1); | ||
| if (leftOver > 0) | ||
| { | ||
| CollectColorRedTransformsNoneVectorized(bgra.Slice(tileWidth - leftOver), stride, leftOver, tileHeight, greenToRed, histo); | ||
| } | ||
| } | ||
| else | ||
| #endif | ||
| { | ||
| CollectColorRedTransformsNoneVectorized(bgra, stride, tileWidth, tileHeight, greenToRed, histo); | ||
| } | ||
| } | ||
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| private static void CollectColorRedTransformsNoneVectorized(Span<uint> bgra, int stride, int tileWidth, int tileHeight, int greenToRed, Span<int> histo) | ||
| { | ||
| int pos = 0; | ||
| while (tileHeight-- > 0) | ||
| { | ||
| for (int x = 0; x < tileWidth; x++) | ||
| { | ||
| int idx = LosslessUtils.TransformColorRed((sbyte)greenToRed, bgra[pos + x]); | ||
| ++histo[idx]; | ||
| } | ||
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| pos += stride; | ||
| } | ||
| } | ||
| } | ||
| } | ||
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