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EF Template Compatibility #403

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merged 17 commits into from
Dec 5, 2024

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wersal454
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What type of PR is this?

  1. Bug
  2. Change
  3. Enhancement
  4. Miscellaneous

What have you changed and why?

Information:

ported and adapted templates from community official-antistasi-community#3441
also port of official-antistasi-community#3442

Please specify which Issue this PR Resolves (If Applicable).

"This PR closes #XXXX!"

Please verify the following.

  1. Have you loaded the mission in LAN host?
  2. Have you loaded the mission on a dedicated server?

Is further testing or are further changes required?

  1. No
  2. Yes (Please provide further detail below.)

How can the changes be tested?

Steps:


Notes:

@wersal454 wersal454 marked this pull request as draft November 30, 2024 23:50
@SilenceIsFatto SilenceIsFatto changed the title Ef compatibility EF Template Compatibility Nov 30, 2024
next stop, weapons and gear
next stop, logistics
@wersal454
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Also, don't forget about doing "prices" in Vehicle_Attributes

finished

Next stop, QRFNaval?
@wersal454 wersal454 marked this pull request as ready for review December 3, 2024 22:11
@wersal454
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Untested

Need to launch every template to check if there are any errors
Also need to check cargo config for the new turret

Oups, almost forgot
@SilenceIsFatto SilenceIsFatto added this to the v11.4.0 milestone Dec 4, 2024
@SilenceIsFatto SilenceIsFatto added the faction/template A new faction or template label Dec 4, 2024
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@SilenceIsFatto SilenceIsFatto left a comment

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Double check the Vanilla_AI_XYZ templates as quite a few are missing the private _hasEF = "ef" in A3A_enabledDLC; declaration

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@SilenceIsFatto SilenceIsFatto left a comment

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The 3 Vanilla_AI_NATO_Side templates are missing the _gunBoat variable used in DLC_content includes, should double check for any other variables missed

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Lgtm

@AUC-bot AUC-bot merged commit 3eefd01 into SilenceIsFatto:unstable Dec 5, 2024
@SilenceIsFatto SilenceIsFatto mentioned this pull request Dec 5, 2024
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3 participants