Skip to content

A project to run Oculus Quest(2) games on Pico VR Hardware

Notifications You must be signed in to change notification settings

Sch1nken/PicoVRProxyLib

Repository files navigation

This is a currently very WIP project to patch Oculus Quest(2) games with a proxy library to allow execution on Pico Neo 3 HMDs.

This repository just generates the proxy .so. The resulting .so still has to be patched into oculus games.

Rough workflow:

  • Compile .so
  • Rename picoAPI.so to libvrapi.so
  • Decompile/extract APK
  • Replace libvrapi.so inside APK with own one
  • Add libpxr_api.so too
  • Change AndroidManifest.xml
    • Add <category android:name="android.intent.category.LAUNCHER"/> to inent-filter
    • Add <meta-data android:name="pvr.app.type" android:value="vr"/> under application
    • Add <uses-feature android:name="android.hardware.vr.headtracking" android:required="true" />
  • Repackage/Sign APK

Install APK on device.

Currently by using (Quake2Quest)[https://github.com/DrBeef/Quake2Quest] as a baseline, I got the game to launch with audio and controller vibration. I am not sure if input is working but it very well might be (since one can't see anything it's hard to test).

I know I could just (in the case of Quake2Quest) compile it myself with patches for the Pico API/SDK but this is more a challenge to myself and to learn about lower level stuff. PRs are welcome obviously, I'd like to one day see at least one game fully playable :).

About

A project to run Oculus Quest(2) games on Pico VR Hardware

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published