Releases
v1.1
v1.1 June 2022 Update
VBM Export Addon
New option to export Vertex Group weights (armature not necessary) with default weight value.
Number of floats to export can be adjusted for Position, Color, Bone, and Weight attributes.
Optimized export code.
TRK Export Addon
New option to only export frames that contain markers.
VBM Game Maker Scripts
Added methods and functions to VBMData struct for accessing struct data.
Opening VB and VBM files checks for compression headers.
TRK Game Maker Scripts
Added methods and functions to TRKData struct for accessing struct data.
Opening TRK files checks for compression headers.
General
Updated vbm_tutorials with Blender-like camera controls and 3 new shader examples.
Outline: Makes use of exported weights from a Vertex Group for model outline position
Normal Map: Uses tangent and bitangent data to calculate normals from a texture.
PRM: A shader setup similar to games like Smash Bros. Makes use of several textures for styled shading.
Removed vbm_demo
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