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File Format: MSQ
A proprietary format developed by Crystal Dynamics. Its purpose is to store multiple Crystal Dynamics sequences at the same time. It's a very similar concept to MIDI files of "Type 1" (or SMF1) where each channel/sequence/track is stored separately and independently of each other. These files cannot be found directly, and must be extracted by a utility first (desnd
or demus
).
The magic number should be "QSMa". The version number is easily intelligible by reading each byte separately (eg, 0x0601 is version 1.6). Currently known versions are 1.6 and 1.7, but there may be more. Each msq
file typically does not contain more than 16 tracks, but there may be exceptions.
Name | Type | Endianness |
---|---|---|
Magic number | ASCII character x4 | N/A |
Quarter note time | Unsigned 32 bit integer | Little |
Pulses per quarter note | Unsigned 16 bit integer | Little |
Version number | Unsigned 16 bit integer | Little |
Number of tracks | Unsigned 16 bit integer | Little |
Unused | Unsigned 16 bit integer | Little |
There are as many tracks as specified in the header. Each offset specifies the beginning of a track.
Name | Type | Endianness |
---|---|---|
Track offsets | Unsigned 32 bit integer array | Little |
The offsets are then followed by the raw track bodies, which take up the rest of the file.