This project is a simple game developed using the Godot Engine following a tutorial. It serves as a practical exercise to learn the basics of game development with Godot, covering fundamental concepts such as scene creation, player movement, collision detection, and simple gameplay mechanics.
- Player movement: The player character can move horizontally and jump.
- Collision detection: The player interacts with the environment through collision detection.
- Collectibles: The game features collectible items for the player to gather.
- Score tracking: The game tracks the player's score based on collected items.
- Tutorial Creator: Brackeys