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Pathfinding issue on portal crossover #1719

@dmwever

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@dmwever

The following pathfinding is a failure, right on the portal line. The algorithm seems to prefer wrapping around black spaces when heading southwest across portal lines.
Pathfinding Failure
Pathfinding Failure 2
Pathfinding Failure 3

Here is a last comparison between a movement on the east side of the portal connection (ideal) and secondly the west side (longer).
Pathfinding Comparison
Pathfinding Failure 4

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    area: simulationInvolved in the game mechanics and simulationbugBehaving differently as it should behavelang: c++Done in C++ code

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