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Prevent InputUtils from loading before Unity is loaded #133

Prevent InputUtils from loading before Unity is loaded

Prevent InputUtils from loading before Unity is loaded #133

Triggered via pull request August 18, 2024 17:23
Status Success
Total duration 38s
Artifacts 1

build.yml

on: pull_request
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8 warnings
build: LethalCompanyInputUtils/Components/BindsListController.cs#L260
'RectTransformExtensions.UiBounds(RectTransform, Vector3)' is obsolete: 'Use GetRelativeRect'
build: LethalCompanyInputUtils/Components/BindsListController.cs#L268
'RectTransformExtensions.UiBounds(RectTransform, Vector3)' is obsolete: 'Use GetRelativeRect'
build: LethalCompanyInputUtils/Utils/DebugUtils.cs#L42
'RectTransformExtensions.UiBounds(RectTransform, Vector3)' is obsolete: 'Use GetRelativeRect'
build: LethalCompanyInputUtils/Localization/Locale.cs#L11
Field 'Locale.fallback' is never assigned to, and will always have its default value null
build: LethalCompanyInputUtils/Components/BindsListController.cs#L260
'RectTransformExtensions.UiBounds(RectTransform, Vector3)' is obsolete: 'Use GetRelativeRect'
build: LethalCompanyInputUtils/Components/BindsListController.cs#L268
'RectTransformExtensions.UiBounds(RectTransform, Vector3)' is obsolete: 'Use GetRelativeRect'
build: LethalCompanyInputUtils/Utils/DebugUtils.cs#L42
'RectTransformExtensions.UiBounds(RectTransform, Vector3)' is obsolete: 'Use GetRelativeRect'
build: LethalCompanyInputUtils/Localization/Locale.cs#L11
Field 'Locale.fallback' is never assigned to, and will always have its default value null

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