updated default value of PerspectiveCamera target #4
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I have only tested this in PerspectiveCamera, but as far as I can tell, the default value for
.lookAt
is actually equal to.position
. The component was previously setting the default value for.lookAt
to[0, 0, 0]
, viatarget
, which will tilt the camera toward the 0,0,0 location in world space, no matter where the camera is. I believe setting it equal to the camera's position will set the camera straight, with no angle. Does that sound right? I haven't tested this in the OrthographicCamera but can.