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Updated the normal effect variant documentation text
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to not refer to the removed classes
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hhyyrylainen committed Dec 12, 2024
1 parent 2789cb5 commit f25f9e5
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5 changes: 3 additions & 2 deletions src/general/world_effects/CompoundDiffusionEffect.cs
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using Newtonsoft.Json;

/// <summary>
/// An effect diffusing specially marked compounds between patches (and also takes ocean depth into account) in
/// contrast to <see cref="AllCompoundDiffusionEffect"/>
/// An effect diffusing specially marked compounds between patches (and also takes ocean depth into account). This
/// operates on specific compounds as it causes a bit of a mess and unintended effects if all compounds are always
/// allowed to move.
/// </summary>
[JSONDynamicTypeAllowed]
public class CompoundDiffusionEffect : IWorldEffect
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/// <summary>
/// Creates oxygen based on photosynthesizers (and removes carbon). And does the vice versa for oxygen consumption
/// to balance things out. This is kind of a simplified version of <see cref="CompoundProductionEffect"/>
/// to balance things out.
/// </summary>
[JSONDynamicTypeAllowed]
public class PhotosynthesisProductionEffect : IWorldEffect
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