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Enhance cache modes in resource loading
- Unify documentation, hoping to clear misconcepctions about about propagation of the cache mode across dependant loads. - Clarify in docs that `CACHE_MODE_REPLACE` now also works on the main resource (from godotengine#87008). - Add two recursive modes, counterparts of `CACHE_MODE_REPLACE` and `CACHE_MODE_IGNORE`, since it seems some need them (see godotengine#59669, godotengine#82830). - Let resources, even loaded with one of the ignore-cache modes, get a path, which is useful for tools.
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