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Added @export_input for StringName #306

Added @export_input for StringName

Added @export_input for StringName #306

Triggered via push September 23, 2024 16:25
Status Success
Total duration 30m 10s
Artifacts 21

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
1m 12s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
2m 7s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
8m 8s
🪲 Godot CPP / Build and test Godot CPP
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Annotations

7 warnings
🤖 Android / Template arm32 (target=template_debug, arch=arm32)
No files were found with the provided path: bin/*. No artifacts will be uploaded.
🤖 Android / Template arm64 (target=template_debug, arch=arm64)
No files were found with the provided path: bin/*. No artifacts will be uploaded.
The following validation errors no longer occur (compared to 4.2-stable):: misc/extension_api_validation/4.2-stable.expected#L1
Validate extension JSON: Error: Field 'classes/Sprite3D/properties/frame_coords': type changed value in new API, from "Vector2" to "Vector2i".
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_debug, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/ threads (target=template_debug, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
android-editor
94.4 MB
android-template-arm32
68.5 MB
android-template-arm64
62.9 MB
godot-api-dump
408 KB
ios-template
37.4 MB
linux-editor
54.8 MB
linux-editor-mono
74.5 MB
linux-template
27.9 MB
linux-template-debug
28.2 MB
linux-template-minimal
17.1 MB
linux-template-mono
30.5 MB
macos-editor
96.7 MB
macos-template
45.2 MB
web-nothreads-template
15.1 MB
web-nothreads-template-debug
16.6 MB
web-template
15.1 MB
web-template-debug
16.5 MB
windows-editor
61.7 MB
windows-editor-mono
61.9 MB
windows-template
30.8 MB
windows-template-debug
32 MB