A animation design tool for the weather frame project.
But with the easy to parse export formats, you can it use easily in other projects.
Please see the WeaterhFrame project:
https://github.com/RBEGamer/WeatherFrame
- Easy pixelart creation up to 256x256 pixels.
- Singleframe BMP import
- Multiframe BMP import
- Colortable creator/editor
- Export directly to the WeatherFrame
- ASCII and BINARY export modes
- RAM space calculator
- Export frames as multiframe BMP
- Different simple ASCII and binary based export formats (see the export area below)
- Project files can be open with the VisualStudio for Mac Preview
- Automatic colorspace downsampling like if your device has only 4bit for a color,...
There are multible export formats avariable :
PFA
used in the WeatherFrameProject and this are the ProjectFiles for this tools, please note thePFA_FORMAT_DESCRIPTION.md
CSV
export the colortable and data as CSVBMP
export the frames as single frame bitmap or as spritesheet bitmap
- the size must be equal with the matrix size in the settings
- the single frames must have the size of the matrix (see settings tab)
- support multi row/collum
The ASE import is currently WIP!
- Imports only the new ASE project files ( Aseprite > V1.2)
- Currently only projects in RGB Mode (raw, not compressed), no masks (will be ignored), blend mode = normal
- add a slider for new color id sensitivity a bmp import
- add binary export mode of Header V2
- finish ase import