Added EVENT_ENGINE which is fired when a new engine socket is created. #166
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This is a small change since the engine is already accessible via
socket.Io().EngineSocket
. The key difference is that this new event exposes it before it's open allowing application code to use it to subscribe to events likeEVENT_TRANSPORT
which opens a lot of doors.My particular use-case is a bit hacky but with this small change I'm able to get hold of the transport layer at application level and add support for the
Set-Cookie
header allowing us to deploy a SocketIO server behind an AWS load balancer with sticky sessions (based on cookies). GAME CHANGER!