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Rename actor_file field back to actorDefinition #2016

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QuentinGruber
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QuentinGruber commented Mar 14, 2024

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@QuentinGruber QuentinGruber force-pushed the 03-12-Adapt_destroyed_effect_based_on_the_model branch from 378b111 to 4c3ea72 Compare March 14, 2024 17:26
@QuentinGruber QuentinGruber changed the base branch from 03-12-Adapt_destroyed_effect_based_on_the_model to dev March 14, 2024 17:28
@QuentinGruber QuentinGruber force-pushed the 03-12-Rename_actor_file_field_back_to_actorDefinition branch from 789fac7 to d790a74 Compare March 14, 2024 17:30
@QuentinGruber QuentinGruber merged commit 3501578 into dev Mar 14, 2024
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QuentinGruber added a commit that referenced this pull request Mar 14, 2024
https://www.youtube.com/watch?v=M_4ewE84-X8 
https://survivorsrest.com/justsurvive/patchnotes (November 10th, 2015)

So something I had noticed while checking out some other features on YouTube, was that fire hydrants used to work back in the day. They'd start gushing out water when a player would hit it and they could further drink from it or collect water from the fire hydrant. This was especially helpful for groups that didn't build near any lakes so they could still fill up their water bottles on land 👍 

I also noticed that Kentin updated the actor_file to actorDefinition in #2016 so I went ahead and updated the taskprops file so there'd hopefully be no merge errors (praying 🙏 )
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