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Merge pull request #2038 from QuentinGruber/release/0.35.0
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Release/0.35.0
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QuentinGruber authored Mar 22, 2024
2 parents d73b04b + f05e2b0 commit b282ee3
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Showing 75 changed files with 353,193 additions and 218,853 deletions.
3 changes: 2 additions & 1 deletion data/2016/dataSources/ServerItemDefinitions.json
Original file line number Diff line number Diff line change
Expand Up @@ -37730,7 +37730,8 @@
"PASSIVE_EQUIP_SLOT_GROUP_ID": 0,
"SCRAP_VALUE_OVERRIDE": 0,
"PICKUP_EFFECT": 5151,
"WORLD_MODEL_ID": 9436
"WORLD_MODEL_ID": 9436,
"PLACEMENT_MODEL_ID": 9412
},
"1906": {
"NAME": "Parachute Flare",
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16 changes: 15 additions & 1 deletion data/2016/sampleData/defaultconfig.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,21 @@ server:
isNoBuildInPois: true
baseConstructionDamage: 34000

# Rcon

rcon:
password: ""
port: 0

# VoiceChat

voicechat:
useVoiceChatV2: false
joinVoiceChatOnConnect: false
serverAccessToken: ""

# Fairplay / anticheat config

fairplay:
useFairplay: true
maxPing: 250
Expand Down Expand Up @@ -131,7 +145,7 @@ decay:
vacantFoundationTicks: 3 # destroy empty foundations after 1 hour
griefFoundationTimer: 72 # destroy grief foundations after 3 days (72 hours)
griefCheckSlotAmount: 4 # must have a minimum of 4 wall slots to avoid anti-grief
baseVehicleDamage: 6000 # 6% damage per 3 ticks
baseVehicleDamage: 2000 # 2% damage per 3 ticks (1 hour)
maxVehiclesPerArea: 2 # the max amount of vehicles that can be in an area before they start taking more damage
vehicleDamageRange: 25 # how large of a range to detect maxVehiclesPerArea
dailyRepairMaterials:
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