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Graphics pack collection for DHTML games like Dragon Basher

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Quasic/11-gfx

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DragonBasher-gfx

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Graphics packs to be used with the Dragon Basher repository

View them with 11-viewer.

Different packs will use different branches or different repos.

Credits for images will be in the license.txt file.

11-gfx pack from Queville

This pack is based on the one from Queville, the characters of which, drawn by Joe, were actually included in here as a 7z archive, though that may have been accidental.

Many of the enemy graphics come from old school public domain Nethack/Rouge "RLTiles".

Most of the buildings are from Reiner's Tileset. Reiner has a variety of 2d and 3d artwork available and is awesome.

Other graphics, such as the ground tiles and characters, were drawn by Joe using Photofiltre mostly, as it has a smaller "footprint" than programs like Gimp and has an old-school PSP (that's Paint Shop Pro) feel to it.

Quasic's only pre-git imagery contribution was a gray character head and body facing front, instead of left or right, for use when a character is first created. It was drawn in Photofiltre based on the left and right images. (I made two versions: The one with the arms on the body instead of the head graphic was used, and the other is in c/c2)

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Graphics pack collection for DHTML games like Dragon Basher

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