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Fixes a potential segfault in PLAY() #332

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merged 1 commit into from
Apr 20, 2023

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@a740g a740g commented Apr 19, 2023

This fixes a potential segfault in PLAY() if it is used before SOUND or PLAY.
This also adds a tiny bit of silence after BEEP so that consecutive BEEPs sound unique and not like a long continuous sound.

@a740g a740g merged commit 8097629 into QB64-Phoenix-Edition:main Apr 20, 2023
@a740g a740g deleted the audio-fixes branch April 20, 2023 12:12
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3 participants