v2.8.2: Big stability improvements
Fixes
- UI no longer crashes when viewing Level metadata
- UI Model previews look less jagged
- Fixed numerous extraction errors causing hard crashes
Changes
- Log successful extraction. Look for
Extraction completed successfully
as the last entry in the terminal/logfile to ensure extraction didn't terminate prematurely. - Exported vertex colors
- Ambient Occlusion is now named appropriately
- Exports Raw Position/Normal/Tangent to vertex attributes. These are not meant for use as colors, rather shader setups that mimic in-game shaders.
- In-Game vertex colors are still named
COLOR_x
, but models containing these are rare.
Full Changelog: v2.8.1...v2.8.2