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v2.8.2: Big stability improvements

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@Puxtril Puxtril released this 20 Oct 23:14
· 7 commits to master since this release

Fixes

  • UI no longer crashes when viewing Level metadata
  • UI Model previews look less jagged
  • Fixed numerous extraction errors causing hard crashes

Changes

  • Log successful extraction. Look for Extraction completed successfully as the last entry in the terminal/logfile to ensure extraction didn't terminate prematurely.
  • Exported vertex colors
    • Ambient Occlusion is now named appropriately
    • Exports Raw Position/Normal/Tangent to vertex attributes. These are not meant for use as colors, rather shader setups that mimic in-game shaders.
    • In-Game vertex colors are still named COLOR_x, but models containing these are rare.

Full Changelog: v2.8.1...v2.8.2