Releases: PioterDev/Cetris
Releases · PioterDev/Cetris
Version 0.9.1
Changes compared to version 0.9.0:
- the game doesn't crash when soundtrack option 4 is chosen
- after the game starts, the tile no longer falls multiple times
- the logging system has been overhauled
- FPS are much more aligned with values in the config
- the window is now resizable and the grid scales to fill as much vertical space as it can
- you can now specify an arbitrary grid height and width (like 20x40 instead of 10x20)
- the game can now be paused (but still can't be saved smh)
- log files have been merged into one
- there is a basic score and combo system
- alot of other minor changes.
For now, there is no preview of queued tiles, no hold, no ghost, no wallkicks and no T-spins, but they will be added in an unspecified amount of time.
Again, it's a beta, debug flags and debug logging is enabled.
Version 0.9.0
The game is NOT finished, as it lacks a scoring system, preview of queued tiles, there is no hold functionality and no ghost tile.
But it's playable nevertheless.
As it's a beta, it has debug flags and logging enabled.