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Possible Observations in RoboLeague
Hendrik Meyer edited this page Dec 23, 2021
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The following values can be found in RoboLeague and RLBot. Either of the two can have more specific values available but they do not correspond to a value in the other implementation.
value | relative | absolute |
---|---|---|
goals | yes | yes |
boostpads | yes | yes |
boostpad refill time | no | yes |
game time | no | yes |
scoreboard | no | yes |
num_cars | no | yes |
num_teams | no | yes |
(team_size) | no | yes |
The team_size in RLBot can be computed from the num_cars and num_teams variables.
value | relative | absolute |
---|---|---|
position | yes | yes |
velocity | yes | yes |
rotation | no | yes |
angular velocity | no | yes |
value | relative | absolute |
---|---|---|
position | yes | yes |
velocity | yes | yes |
rotation | no | yes |
angular velocity | no | yes |
boost amount | no | yes |
team | no | yes |
has_wheel_contact | no | yes |
jumped | no | yes |
double_jumped | no | yes |
We can obtain this information for the agent as well as its enemies values.