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Possible Observations in RoboLeague

Hendrik Meyer edited this page Dec 23, 2021 · 1 revision

The following values can be found in RoboLeague and RLBot. Either of the two can have more specific values available but they do not correspond to a value in the other implementation.

Field

value relative absolute
goals yes yes
boostpads yes yes
boostpad refill time no yes
game time no yes
scoreboard no yes
num_cars no yes
num_teams no yes
(team_size) no yes

The team_size in RLBot can be computed from the num_cars and num_teams variables.

Ball

value relative absolute
position yes yes
velocity yes yes
rotation no yes
angular velocity no yes

Car

value relative absolute
position yes yes
velocity yes yes
rotation no yes
angular velocity no yes
boost amount no yes
team no yes
has_wheel_contact no yes
jumped no yes
double_jumped no yes

We can obtain this information for the agent as well as its enemies values.

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