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* add tests for the encode reads dirty data issue

* Fix the encode reads dirty data issue

* add changeset

* trigger the issue without assembly

* rename mock

* gas optimization

* Apply suggestions from code review

Co-authored-by: Ernesto García <[email protected]>

* alternative fix: cheaper

* update comment

* fix lint

---------

Co-authored-by: Ernesto García <[email protected]>
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Amxx and ernestognw authored Feb 29, 2024
1 parent 8b4b7b8 commit 9222453
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5 changes: 5 additions & 0 deletions .changeset/warm-geese-dance.md
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@@ -0,0 +1,5 @@
---
'openzeppelin-solidity': patch
---

`Base64`: Fix issue where dirty memory located just after the input buffer is affecting the result.
19 changes: 19 additions & 0 deletions contracts/mocks/Base64Dirty.sol
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@@ -0,0 +1,19 @@
// SPDX-License-Identifier: MIT

pragma solidity ^0.8.20;

import {Base64} from "../utils/Base64.sol";

contract Base64Dirty {
struct A {
uint256 value;
}

function encode(bytes memory input) public pure returns (string memory) {
A memory unused = A({value: type(uint256).max});
// To silence warning
unused;

return Base64.encode(input);
}
}
27 changes: 18 additions & 9 deletions contracts/utils/Base64.sol
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Expand Up @@ -58,26 +58,32 @@ library Base64 {
let tablePtr := add(table, 1)

// Prepare result pointer, jump over length
let resultPtr := add(result, 32)
let resultPtr := add(result, 0x20)
let dataPtr := data
let endPtr := add(data, mload(data))

// In some cases, the last iteration will read bytes after the end of the data. We cache the value, and
// set it to zero to make sure no dirty bytes are read in that section.
let afterPtr := add(endPtr, 0x20)
let afterCache := mload(afterPtr)
mstore(afterPtr, 0x00)

// Run over the input, 3 bytes at a time
for {
let dataPtr := data
let endPtr := add(data, mload(data))

} lt(dataPtr, endPtr) {

} {
// Advance 3 bytes
dataPtr := add(dataPtr, 3)
let input := mload(dataPtr)

// To write each character, shift the 3 bytes (18 bits) chunk
// To write each character, shift the 3 byte (24 bits) chunk
// 4 times in blocks of 6 bits for each character (18, 12, 6, 0)
// and apply logical AND with 0x3F which is the number of
// the previous character in the ASCII table prior to the Base64 Table
// The result is then added to the table to get the character to write,
// and finally write it in the result pointer but with a left shift
// of 256 (1 byte) - 8 (1 ASCII char) = 248 bits
// and apply logical AND with 0x3F to bitmask the least significant 6 bits.
// Use this as an index into the lookup table, mload an entire word
// so the desired character is in the least significant byte, and
// mstore8 this least significant byte into the result and continue.

mstore8(resultPtr, mload(add(tablePtr, and(shr(18, input), 0x3F))))
resultPtr := add(resultPtr, 1) // Advance
Expand All @@ -92,6 +98,9 @@ library Base64 {
resultPtr := add(resultPtr, 1) // Advance
}

// Reset the value that was cached
mstore(afterPtr, afterCache)

if withPadding {
// When data `bytes` is not exactly 3 bytes long
// it is padded with `=` characters at the end
Expand Down
9 changes: 9 additions & 0 deletions test/utils/Base64.test.js
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Expand Up @@ -47,4 +47,13 @@ describe('Strings', function () {
expect(await this.mock.$encodeURL(buffer)).to.equal(expected);
});
});

it('Encode reads beyond the input buffer into dirty memory', async function () {
const mock = await ethers.deployContract('Base64Dirty');
const buffer32 = ethers.id('example');
const buffer31 = buffer32.slice(0, -2);

expect(await mock.encode(buffer31)).to.equal(ethers.encodeBase64(buffer31));
expect(await mock.encode(buffer32)).to.equal(ethers.encodeBase64(buffer32));
});
});

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@jircs jircs commented on 9222453 Jun 25, 2024

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@jircs
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@jircs jircs commented on 9222453 Jun 25, 2024

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