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Okay the program builds okay ,but when the menu screen appears in the time to play music, the program hangs itself doesn't quit with mouse doesn't start new tournament or new practice session, or doesn't show settings :(
The text was updated successfully, but these errors were encountered:
but when the menu screen appears in the time to play music,
The music streaming thread is not handled, so the music will repeat a small buffer. See #7 and #47 .
the program hangs itself
This should not happen (until RAM is filled up - which is a major issue in OpenSWE1R, see #14 ).
I believe you are misinterpreting what's happening: If you can still move the mouse or hear audio, then OpenSWE1R doesn't hang.
doesn't quit with mouse doesn't start new tournament or new practice session, or doesn't show settings
The mouse buttons are not mapped (see #31 ). Use the mouse to move the cursor, but use space or enter to select entries. This is also how the game behaves without DirectInput mice.
I also have work-in-progress branches for using the CPU natively without virtualization (JayFoxRox#43), also more work on Windows virtualization (WHPX and HAXM in JayFoxRox#42).
However, this is low priority to me, as I don't use Windows myself.
Okay the program builds okay ,but when the menu screen appears in the time to play music, the program hangs itself doesn't quit with mouse doesn't start new tournament or new practice session, or doesn't show settings :(
The text was updated successfully, but these errors were encountered: