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Revise Game tag System #40

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@TheMeinerLP TheMeinerLP commented May 26, 2024

Proposed changes

Fixes #39

This PR aims to replace the old game tag system from Minestom. The old system did not use generation, but a hybrid. During testing it was noticed that this causes errors.
By adding a generic tag structure to read all values from the files, we make it easier to generate the tags

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@TheMeinerLP TheMeinerLP self-assigned this May 26, 2024
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sonarcloud bot commented May 27, 2024

Quality Gate Failed Quality Gate failed

Failed conditions
16.8% Duplication on New Code (required ≤ 3%)

See analysis details on SonarCloud

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Everything is fine, however we need to have game event tags implemented

Comment on lines +30 to +31
tagsMap.put(NamespaceID.from(EntityTag.IDENTIFIER), new ArrayList<>(EntityTag.values()));
// tagsMap.put(NamespaceID.from(GameEventTag.IDENTIFIER), new ArrayList<>(GameEventTag.values()));

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While Minecraft protocol allows us to register a game event tag, we need to implement it.

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But we don't have a registry currently. Can you send a proof ?

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But we don't have a registry currently. Can you send a proof ?

Sure,
https://wiki.vg/Protocol#Update_Tags_.28configuration.29

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Revise Gametags
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