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Avoid identically named source files - some build systems have proble…
…ms with it, even if CMake have none (headermaps in XCode, shared intermediate folder in Visual Studio)
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Eugene Golushkov
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Dec 18, 2024
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@@ -177,6 +177,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayAabb.inl" | ||
#include "OgreArrayAabbC.inl" | ||
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#endif |
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@@ -250,6 +250,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayMatrix4.inl" | ||
#include "OgreArrayMatrix4C.inl" | ||
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#endif |
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@@ -121,6 +121,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArraySphere.inl" | ||
#include "OgreArraySphereC.inl" | ||
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#endif |
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@@ -337,6 +337,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayVector2.inl" | ||
#include "OgreArrayVector2C.inl" | ||
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#endif |
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@@ -358,6 +358,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayVector3.inl" | ||
#include "OgreArrayVector3C.inl" | ||
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#endif |
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@@ -278,6 +278,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayVector4.inl" | ||
#include "OgreArrayVector4C.inl" | ||
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#endif |
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@@ -63,6 +63,6 @@ namespace Ogre | |
}; | ||
} // namespace Ogre | ||
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#include "OgreBooleanMask.inl" | ||
#include "OgreBooleanMaskC.inl" | ||
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#endif |
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@@ -177,6 +177,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayAabb.inl" | ||
#include "OgreArrayAabbNEON.inl" | ||
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#endif |
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@@ -253,6 +253,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayMatrix4.inl" | ||
#include "OgreArrayMatrix4NEON.inl" | ||
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#endif |
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Original file line number | Diff line number | Diff line change |
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@@ -121,6 +121,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArraySphere.inl" | ||
#include "OgreArraySphereNEON.inl" | ||
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#endif |
File renamed without changes.
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@@ -341,6 +341,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayVector2.inl" | ||
#include "OgreArrayVector2NEON.inl" | ||
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#endif |
File renamed without changes.
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Original file line number | Diff line number | Diff line change |
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@@ -375,6 +375,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayVector3.inl" | ||
#include "OgreArrayVector3NEON.inl" | ||
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#endif |
File renamed without changes.
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Original file line number | Diff line number | Diff line change |
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@@ -287,6 +287,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayVector4.inl" | ||
#include "OgreArrayVector4NEON.inl" | ||
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#endif |
File renamed without changes.
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@@ -90,6 +90,6 @@ namespace Ogre | |
}; | ||
} // namespace Ogre | ||
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#include "OgreBooleanMask.inl" | ||
#include "OgreBooleanMaskNEON.inl" | ||
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#endif |
File renamed without changes.
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -177,6 +177,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayAabb.inl" | ||
#include "OgreArrayAabbSSE2.inl" | ||
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||
#endif |
File renamed without changes.
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Original file line number | Diff line number | Diff line change |
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@@ -238,6 +238,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayMatrix4.inl" | ||
#include "OgreArrayMatrix4SSE2.inl" | ||
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||
#endif |
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -121,6 +121,6 @@ namespace Ogre | |
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||
} // namespace Ogre | ||
|
||
#include "OgreArraySphere.inl" | ||
#include "OgreArraySphereSSE2.inl" | ||
|
||
#endif |
File renamed without changes.
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Original file line number | Diff line number | Diff line change |
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@@ -340,6 +340,6 @@ namespace Ogre | |
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} // namespace Ogre | ||
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#include "OgreArrayVector2.inl" | ||
#include "OgreArrayVector2SSE2.inl" | ||
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#endif |
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