fix: resolve CI failures for desktop app PR #20059 - #30275
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openclaw-wsl wants to merge 185 commits into
Closed
openclaw-wsl wants to merge 185 commits into
openclaw-wsl wants to merge 185 commits into
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Introduce the Electron desktop app with a split app/chat/settings structure and shared nanostore state so UI areas own their state instead of routing it through the root.
Add the backend session, cwd, and attachment plumbing needed by the desktop shell while keeping generated build state out of git.
The sync-assets prebuild step shelled out to 'cp -r node_modules/@nous-research/ui/dist/fonts ...' with a path relative to apps/dashboard/. That works only when the dep is installed locally in the dashboard workspace, but 'npm install' at the repo root (the documented setup — see apps/desktop/README.md) hoists shared deps to the root node_modules under npm workspaces. The relative cp then fails with 'No such file or directory', sync-assets exits 1, the Vite build aborts, and 'hermes dashboard' surfaces a generic 'Web UI build failed' message. Replace the shell one-liner with scripts/sync-assets.cjs, which walks up from the dashboard directory looking for node_modules/ @nous-research/ui — working in both the hoisted (workspaces) and co-located (standalone) layouts. Also guards against a missing dist/fonts or dist/assets with a clearer error pointing at a rebuild of the UI package rather than silently copying nothing.
The slowest user-felt path is typing into the composer while the assistant is streaming. Profile (scripts/profile-under-stream.mjs): FadeText measureOverflow self time: 35.8 ms → 18.1 ms (-50%) total active CPU during 7s window: ~150 ms → ~50 ms Two changes in src/components/ui/fade-text.tsx: 1. Drop the `useEffect([children])` that re-ran `measureOverflow` (reads scrollWidth + clientWidth — forced layout) on every parent re-render. `useResizeObserver` already fires the same callback on mount and whenever the host span's box size changes; that covers the only case where overflow state can legitimately change. The previous explicit useEffect was a forced-layout flush on every parent render, which during streaming meant every token tick. 2. Wrap the component in `memo` with a custom comparator that short-circuits the entire render when scalar string `children` and the className/fadeWidth/style props are unchanged. The hot path was tool-fallback's title chips being re-rendered by parent streaming updates even though their text was stable; memo+ comparator skips that. Also adds two harness scripts under apps/desktop/scripts/: - latency-under-stream.mjs (key→paint latency while a turn streams) - profile-under-stream.mjs (CPU profile while a turn streams) Updates profile-typing-lag.md with the streaming numbers and confirms the Enter→paint submit path is already fast (≤320ms on the populated session; the 2s "stall after Enter" the user noticed once was a one-time cold-start, not reproducible at the UI layer). I'd guess the felt jank in real use is fast-burst typing during a long-form streaming reply (code blocks + markdown lists multiply the per-token render cost). The CPU savings here scale linearly with token volume.
Re-ran the leak harness on a populated session (Phaser thread) for both unpatched and patched builds. The original 'listener leak' was transient warm-up cost, not a steady-state leak — both versions show 0 listener growth/round in steady state. The load-bearing number is forced layouts per character: unpatched (HEAD~2): 7.02 layouts/char patched (HEAD): 2.35 layouts/char (3× fewer) The patches reduce per-char forced-layout work to Blink's natural floor. Document node count and heap are flat in both builds.
User reported: after pressing Enter on a long thread, the view jumps up — the just-submitted message disappears below the fold. Confirmed via apps/desktop/scripts/measure-jump.mjs: before: distFromBottom 0 → 49.5px, sticks there permanently after: distFromBottom 0 → ~0 (worst case 4px for one frame) Root cause in useThreadScrollAnchor (thread-virtualizer.tsx): 1. The sticky-bottom logic disarmed on any scroll event where `scrollTop < lastTopRef.current`. That check can't distinguish a user scrolling up from a programmatic `pinToBottom` write that the browser clamped short of bottom (because content also grew in the same frame, so `scrollTop = scrollHeight` lands at `scrollHeight - clientHeight` for the OLD scrollHeight, which is now below the NEW scrollHeight). Result: sticky-bottom disarmed permanently on the user's first submit. 2. There was no synchronous pin tied to React's commit phase. By the time the ResizeObserver fired and re-pinned, the user had already seen ~50ms of "message below the fold" — visually that reads as the view jumping up. Fix: - `programmaticScrollPendingRef` counter tracks scroll events we expect to be ours (one per `pinToBottom` write). The scroll handler skips the disarm check when consuming a pending tick, keeps the arm bit true, and re-pins synchronously if the browser clamped us short of bottom. A depth cap (8) breaks runaway loops in pathological streaming-burst layouts. - `useLayoutEffect` on `groupCount` increase pins BEFORE the browser paints, eliminating the visible ~50ms window between optimistic user-message insert and the RO/scroll-event chain firing. Verified on the long Cloud Shadows thread (7-8 turns, ~11k px tall): all three repro runs now hold within 0–4 px of bottom across the post-Enter transition. Submit latency unchanged (paint 77–107 ms), streaming-typing latency unchanged. Also adds three debug harnesses: - measure-jump.mjs — sample thread scroll across Enter - probe-thread.mjs — dump current thread / scroll state - diag-jump.mjs — intercept scrollTop + RO + mutations across Enter
Follow-up to the Enter-jump fix. The first version did a synchronous
re-pin loop inside the on-scroll handler when the browser clamped our
`scrollTop = scrollHeight` write short of the new bottom; that gave a
tight 4 px visible jump on Enter, but during streaming the
ResizeObserver fires many times per second as content grows, and each
RO callback re-entered the pin loop. CPU profile showed
`Virtualizer.getMaxScrollOffset` climbing to 22 ms self over a typing-
during-streaming window — the sync re-pin path was paying tanstack-
virtual's recompute cost ~3× per token.
Re-architect:
- RO callback coalesces to one pin per animation frame. Streaming-rate
RO bursts now cost the same as a single per-frame pin.
- The on-scroll programmatic-counter guard remains (it's what prevents
the false-disarm bug when the browser clamps a write). It no longer
does sync re-pins; the next RO/rAF will catch up.
- The useLayoutEffect on groupCount (the path that fires on user
submit / new turn arrival) ALSO schedules one rAF pin in addition to
the synchronous pin. This catches the case where React mounts the
new message in a second commit (after our layout effect ran), which
grows scrollHeight again. Two pins instead of a tight loop, paid only
once per turn change.
Net effect on the Cloud Shadows long thread:
enter-jump transient: 12–20 px for 1 frame (was 49 px permanent)
CPU during stream+type: `getMaxScrollOffset` dropped out of top-5
self-time list
typing-during-stream: p50 ~10 ms paint, p99 ~20 ms (1 frame),
occasional 40 ms+ outliers during burst
token arrivals
Also adds scripts/profile-long-stream.mjs: 20-second streaming profile
with per-500ms FPS histogram + content-length tracking, so we can see
whether streaming render cost grows with message length (it doesn't —
sustained 60 fps).
Replace composerPlainText() call inside refreshTrigger's no-trigger fast-bail with a textContent check. textContent is a browser-native flat traversal; composerPlainText walks recursively with chip-aware logic. We only need to know if @ or / appears; either way the trigger char will be in textContent because chips contain @ in their refText. Profile shows composerPlainText was ~18ms self over a 12s typing-during- stream window, called from refreshTrigger on every keystroke. Most of that was the precondition check (the trigger detection path is the slow path but only runs when a trigger char is present).
This reverts commit a6a78ff.
This reverts commit 88e7d75.
…hat composer" This reverts commit bff1b32.
…urn in chat composer"" This reverts commit b7b378e.
…on"" This reverts commit 0739588.
Drops the React `<Profiler>` approach (no-op because Vite is currently
serving the production React build) in favor of an externally-observable
measurement stack: rAF frame intervals, `PerformanceObserver({entryTypes:
['longtask']})`, and a `MutationObserver` on the live streaming message.
Adds a synthetic stream driver — `window.__PERF_DRIVE__.stream({...})` —
that pushes tokens through the live `$messages` atom at a controlled rate,
so the assistant-ui runtime, incremental repository, and Streamdown
markdown pipeline see the same workload they'd see during a real LLM
stream, without the LLM cost.
The driver lives in `src/app/chat/perf-probe.tsx`; `main.tsx` side-imports
it under `import.meta.env.MODE !== 'production'` so it tree-shakes out of
prod builds. (Using `MODE` rather than `DEV` because our Vite setup
currently reports `DEV=false` even under `vite dev` — see the dev-build
note in `profile-typing-lag.md`.)
Scripts:
- measure-synthetic-stream.mjs drive synthetic + record frame/longtask/mutation
- profile-synth-stream.mjs CPU profile + top self-time during synthetic
- measure-real-stream.mjs same harness, real LLM stream
- profile-real-stream.mjs CPU profile bracketing the real stream window
- eval.mjs / reload.mjs small CDP helpers
A real-LLM measurement on Cloud Shadows (gpt-4o-mini, 39 s window) showed
12 longtasks in the same 75-127 ms range the synthetic predicted, so the
synthetic is a faithful proxy.
FadeText is used 110+ times inside `tool-fallback.tsx` on a tool-heavy thread. During streaming each parent re-render previously triggered the component's `useEffect([children])`, which forced a `scrollWidth` layout read even when the title text was unchanged. The `useResizeObserver` was already covering the genuine resize case, so that effect was strictly redundant work. Drops the effect and wraps the component in `React.memo` with a custom comparator that field-compares `className`, `fadeWidth`, and `style`, plus identity-compares `children` (scalar fast-path; correct for JSX nodes too since a new node should force a re-render). Verified via temporary render counter on the 34 MB `session_20260514_215353_fe0ac8` thread (110 FadeText instances): a 2 s synthetic stream went from ~11k FadeText render calls to 122 — roughly one render per truly-new instance instead of one per parent commit per instance. Doesn't move the longtask needle on its own (Streamdown's markdown re-parse dwarfs it) but eliminates a steady CPU floor and a class of forced layouts during streaming. Profile-typing-lag.md documents the full investigation, including the remaining Streamdown cost as the real source of the perceived "5 fps moment" hitches.
The inline `plugins={{ math: mathPlugin, ...(isStreaming ? {} : { code }) }}`
on `<StreamdownTextPrimitive>` constructed a new object literal on every
parent render. That broke `<Streamdown>`'s outer memo and forced its
internal `rehypePlugins` / `remarkPlugins` array useMemos to rebuild,
which propagates a new identity into every `<Block>` and defeats Block's
memoization for stable historical blocks.
After memoizing on `[isStreaming]` (the only real dimension of variance),
CPU profile during a 5 s synthetic stream on the 34 MB session shows
`parser` self-time dropping out of the top 10, `compile` cut roughly in
half, and `bn$1` / `m$1` (micromark internals) leaving the top entries.
Doesn't move the visible longtask count on its own — Streamdown's
per-Block parse cost still dominates whenever the last block's content
changes — but it removes a class of unnecessary re-parses for historical
blocks during streaming. See `scripts/profile-typing-lag.md` for the
full investigation.
… batching `scheduleDeltaFlush` previously coalesced via `requestAnimationFrame` only. The "at most one flush per frame" guarantee that gives you is fine for fast streams (>~80 tok/sec) where multiple tokens arrive within a single frame, but breaks down at typical LLM token rates (30-80 tok/sec) where each token arrives slower than the rAF cadence and triggers its own React commit + Streamdown markdown re-parse. Track `lastFlushAt` and require at least 33 ms between two flushes. React 18+ auto-batching probabilistically already collapsed some of these, but the floor makes it deterministic. A/B on the 34 MB session, 300 tokens at 50 tok/sec (markdown chunks): | | avgFps | p99 frame | LTs / 5 s | max LT | |---|---|---|---|---| | no floor (current rAF) | 54.0 | 38 ms | 2.0 | 145 ms | | 33 ms floor (this PR) | 54.3 | 41 ms | 1.7 | 110 ms | `inter-mutation` p50 also tightens from 22-28 ms to a clean 33 ms, which is the expected signature of a deterministic floor. Doesn't fully solve the user's perceived hitches — Streamdown's per-Block parse cost when the last block grows past ~2 k chars is still the elephant — but it consistently shaves the worst-case longtask and makes the streaming cadence visibly steadier. Also threads a matching `flushMinMs` option through the synthetic stream driver in `perf-probe.tsx` + `scripts/measure-synthetic-stream.mjs` so the harness can A/B both regimes without spending LLM credits. See `scripts/profile-typing-lag.md` for the full investigation.
…t block input
Streamdown's per-Block parse cost grows with the live tail's length and
is unavoidable inside the block-memo pattern (industry standard, see
findings doc). The fix is to stop having that work block the main thread.
`<DeferStreamingText>` is a 12-line wrapper that reads message-part state
via `useMessagePartText`, runs it through `useDeferredValue`, and
re-publishes via assistant-ui's `<TextMessagePartProvider>`. The inner
`<StreamdownTextPrimitive>` reads the deferred value through the normal
`useMessagePartText` hook — no fork, no internal-path imports, fully on
assistant-ui's public API. React's concurrent scheduler then:
- abandons in-flight deferred renders when a newer token arrives, so
intermediate states get skipped under fast streams
- deprioritises the markdown render when the main thread has urgent
work (typing, scroll), so input stays responsive even while a
100ms parse is queued
Streamdown already uses `useTransition` for its block-array setState;
this lifts the deferral up to the consumer boundary so it covers the
whole pipeline (preprocess → split → repair → parse → render).
A/B on the 34 MB session, 300 tokens at 50 tok/sec, markdown chunks
(four trials each, with the 33ms flush throttle on for both):
| | avgFps | p99 frame | LTs/5s | max LT | typing-while-stream p95 |
|---|---|---|---|---|---|
| pre | 54.3 | 41 ms | 1.7 | 110 ms | ~17 ms |
| post | 58.5 | 31 ms | 2.0 | 117 ms | 14-18 ms |
Longtask count + max LT unchanged — useDeferredValue doesn't reduce
CPU, only its priority. The avgFps lift and p99 frame drop are the
proof that the existing CPU is no longer blocking 60 fps cadence. One
clean run logged MUTATIONS=0 — React skipped every intermediate text
state and only committed the final one (textbook deferred-value
behaviour).
The actually-reduce-CPU path is replacing the parser with a state
machine like Flowdown — left for a future PR; see
`apps/desktop/scripts/profile-typing-lag.md` for the full investigation.
- Remove Camofox/streamdown from root package.json (lazy deps) - Fix _session_info lambda signature in test_review_summary_callback.py - Add hasattr(os, getuid) guard for Windows compat in gateway.py - Fix Docker build context path: web/ -> apps/dashboard/
Collaborator
Review note — stale base, needs targeted extractionThe PR description lists several real fixes (session_info lambda signature, Windows It's not reviewable in this form. The individual fixes described are likely small (10–50 lines each). Please extract them into focused PRs from current
Each one as its own clean branch from current |
Collaborator
|
Thanks for identifying the original desktop CI follow-ups. This automated hermes-sweeper review found that the relevant behavior is already on current
Closing as implemented on main. |
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Fixes
Not fixed: Nix npmDepsHash - needs Nix build to compute correct hash