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wip: add: Abstraction for bindless resources
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pac85 committed Aug 5, 2023
1 parent a150993 commit 1e6f860
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243 changes: 243 additions & 0 deletions src/resource/bindless.rs
Original file line number Diff line number Diff line change
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use std::sync::{Arc, Mutex};

use anyhow::Result;

use ash::vk;

use crate::{pipeline::set_layout::DescriptorSetLayoutCreateInfo, util::cache::Resource};

/// The maximum number of resources in a pool
pub static MAX_BINDLESS_COUNT: u32 = 4096;

/// A resource that can be used bindlessly.
pub trait BindlessResource {
/// Get the [vk::DescriptorType] for this resource.
fn descriptor_type() -> vk::DescriptorType;

/// Get the [vk::DescriptorSetLayoutBinding] of this resource.
fn resource_binding(binding: u32) -> vk::DescriptorSetLayoutBinding {
vk::DescriptorSetLayoutBinding {
binding,
descriptor_type: Self::descriptor_type(),
descriptor_count: MAX_BINDLESS_COUNT,
stage_flags: vk::ShaderStageFlags::ALL,
p_immutable_samplers: std::ptr::null(),
}
}

/// Get the [vk::DescriptorImageInfo] of this resource.
fn descriptor_info(&self) -> vk::DescriptorImageInfo;

/// Add this resource to `pool` and get a handle to it.
fn into_bindless(self, pool: &BindlessPool<Self>) -> BindlessHandle<Self>
where
Self: Sized
{
pool.alloc(self)
}
}

impl BindlessResource for crate::image::Image {
fn descriptor_type() -> vk::DescriptorType {
vk::DescriptorType::STORAGE_IMAGE
}

fn descriptor_info(&self) -> vk::DescriptorImageInfo {
todo!()
}
}

/// Resource for a combined image sampler.
#[derive(Debug)]
pub struct CombinedImageSampler {
sampler: Arc<crate::sampler::Sampler>,
image_view: crate::image::ImageView,
image_layout: Option<vk::ImageLayout>,
}

impl CombinedImageSampler {
/// Create a new combined image sampler resource from a sampler and an ImageView.
/// The default image layout [vk::ImageLayout::SHADER_READ_ONLY_OPTIMAL] will be used.
pub fn new(sampler: Arc<crate::sampler::Sampler>, image_view: crate::image::ImageView) -> Self {
Self {
sampler,
image_view,
image_layout: None,
}
}

/// Specify an image layout for this combined image sampler
pub fn with_layout(self, image_layout: Option<vk::ImageLayout>) -> Self {
Self { image_layout, .. self }
}
}

impl BindlessResource for CombinedImageSampler {
fn descriptor_type() -> vk::DescriptorType {
vk::DescriptorType::COMBINED_IMAGE_SAMPLER
}

fn descriptor_info(&self) -> vk::DescriptorImageInfo {
vk::DescriptorImageInfo {
sampler: unsafe { self.sampler.handle() },
image_view: unsafe { self.image_view.handle() },
image_layout: self.image_layout.unwrap_or(vk::ImageLayout::SHADER_READ_ONLY_OPTIMAL),
}
}
}

/// A handle to a resource contained in a [BindlessPool]
pub struct BindlessHandle<R: BindlessResource> {
key: u32,
pool: BindlessPool<R>,
}

impl<R: BindlessResource> Drop for BindlessHandle<R> {
fn drop(&mut self) {
self.pool.with(|p| p.take(self.key));
}
}

impl<R: BindlessResource> BindlessHandle<R> {
/// Get the index of this resource in the pool's descripor.
/// This can be sent to a shader through any means to access it.
pub fn index(&self) -> u32 {
self.key
}
}

struct BindlessPoolInner<R> {
items: Vec<Option<R>>,
free: Vec<u32>,
descriptor_set: crate::DescriptorSet,
}

impl<R: BindlessResource> BindlessPoolInner<R> {
fn update_descriptor_set<'a>(&'a mut self, r: impl Iterator<Item = (u32, &'a R)>) {
let vk_writes = r
.map(|(i, r)| {
vk::WriteDescriptorSet {
s_type: vk::StructureType::WRITE_DESCRIPTOR_SET,
p_next: std::ptr::null(),
dst_set: self.descriptor_set.handle,
dst_binding: 0,
dst_array_element: i,
descriptor_count: 1,
descriptor_type: R::descriptor_type(),
p_image_info: &r.descriptor_info() as *const _,
p_buffer_info: std::ptr::null(),
p_texel_buffer_view: std::ptr::null(),
}
})
.collect::<Vec<_>>();

unsafe {
self.descriptor_set.device.update_descriptor_sets(vk_writes.as_slice(), &[]);
}
}


fn take(&mut self, key: u32) -> Option<R> {
if key <= self.items.len() as _ {
None
} else {
self.items[key as usize].take().and_then(|ob| {
self.free.push(key);
Some(ob)
})
}
}
}

/// A bindless pool can hold a number of resources.
/// It will keep a descriptor set up to date that gives access to all resources.
pub struct BindlessPool<R> {
inner: Arc<Mutex<BindlessPoolInner<R>>>,
}

impl<P: BindlessResource> BindlessPool<P> {
fn with<F: FnOnce(&mut BindlessPoolInner<P>) -> R, R>(&self, f: F) -> R {
let mut inner = self.inner.lock().unwrap();
f(&mut inner)
}

/// Allocate a single item from the pool.
pub fn alloc(&self, item: P) -> BindlessHandle<P> {
self.with(|p| {
let key = p.free
.pop()
.unwrap_or_else(|| {
p.items.push(None);
p.items.len() as u32 - 1
});
p.update_descriptor_set(std::iter::once((key, &item)));
p.items[key as usize] = Some(item);
BindlessHandle {
key,
pool: Self { inner: self.inner.clone() }
}
})
}

/// Allocate a number of items from the pool.
pub fn alloc_items(&self, items: &[P]) -> impl Iterator<Item = BindlessHandle<P>> {
self.with(|p| {
let mut keys = p.free.iter().cloned().rev().take(items.len()).collect::<Vec<_>>();
if keys.len() < items.len() {
let old_len = p.items.len() as u32;
p.items.resize_with(items.len(), || None);
keys.extend(old_len..p.items.len() as u32);
}
p.update_descriptor_set(keys.iter().cloned().zip(items));
let pool_inner = self.inner.clone();
keys
.into_iter()
.map(move |key| {
BindlessHandle {
key,
pool: Self { inner: pool_inner.clone() }
}
})
})
}

/// Create a new bindless pool
pub fn new(device: crate::Device) -> Result<Self> {
let pool_size = vk::DescriptorPoolSize {
ty: P::descriptor_type(),
descriptor_count: MAX_BINDLESS_COUNT,
};
let pool_create_info = vk::DescriptorPoolCreateInfo {
s_type: vk::StructureType::DESCRIPTOR_POOL_CREATE_INFO,
p_next: std::ptr::null(),
flags: vk::DescriptorPoolCreateFlags::UPDATE_AFTER_BIND,
max_sets: 1,
pool_size_count: 1,
p_pool_sizes: &pool_size as *const _,
};
let pool = unsafe { device.create_descriptor_pool(&pool_create_info, None)? };
Self::new_with_pool(device, pool)
}

/// Create a new bindless pool that will allocate a descriptor set from `pool`.
/// The provided pool must be large enough for a [MAX_BINDLESS_COUNT] elements descriptor array
pub fn new_with_pool(device: crate::Device, pool: vk::DescriptorPool) -> Result<Self> {
let dsl_info = DescriptorSetLayoutCreateInfo {
bindings: vec![
P::resource_binding(0)
],
persistent: true,
flags: vec![vk::DescriptorBindingFlags::UPDATE_AFTER_BIND, vk::DescriptorBindingFlags::PARTIALLY_BOUND],
};
let dsl = crate::pipeline::set_layout::DescriptorSetLayout::create(device.clone(), &dsl_info, ())?;
let descriptor_set = unsafe { crate::DescriptorSet::new_uninitialized(device, dsl.handle(), pool)? };

let inner = BindlessPoolInner {
items: vec![],
free: vec![],
descriptor_set,
};

Ok(Self { inner: Arc::new(Mutex::new(inner)) })
}
}
1 change: 1 addition & 0 deletions src/resource/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -6,3 +6,4 @@ pub mod pool;
pub mod query_pool;
pub mod raytracing;
pub mod sampler;
pub mod bindless;

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