Special thanks to Matthew Fisher for help with models
https://steamcommunity.com/profiles/76561198254676201/images/
- GLEW
- GLM
- Assimp
- stb_image
- Use .lilgam for game details
- Organize graphics API things into Platform
- Add direct3d support
- Experiment with better scene management methods
- Make sure I have no memory issues
- Focus on PBR shaders
- Make all lights use transform component
- Basic text features (alignment, word wrap, etc)
- Sky boxes
- Image effects
- Console logging in game window
- Would love to one day experiment with making an editor