Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 6 additions & 0 deletions pkgs/games/kobodeluxe/default.nix
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,12 @@ stdenv.mkDerivation {

buildInputs = [ SDL SDL_image];

prePatch = ''
sed -e 's/char \*tok/const char \*tok/' -i graphics/window.cpp
'';

patches = [ ./glibc29.patch ];

meta = {
homepage = http://olofson.net/kobodl/;
description = "Enhanced version of Akira Higuchi's game XKobo for Un*x systems with X11";
Expand Down
83 changes: 83 additions & 0 deletions pkgs/games/kobodeluxe/glibc29.patch
Original file line number Diff line number Diff line change
@@ -0,0 +1,83 @@
--- a/enemies.h
+++ b/enemies.h
@@ -70,9 +70,9 @@
extern const enemy_kind bomb2;
extern const enemy_kind bombdeto;
extern const enemy_kind cannon;
-extern const enemy_kind pipe1;
+extern const enemy_kind pipeone;
extern const enemy_kind core;
-extern const enemy_kind pipe2;
+extern const enemy_kind pipetwo;
extern const enemy_kind rock;
extern const enemy_kind ring;
extern const enemy_kind enemy_m1;
@@ -430,7 +430,7 @@

inline int _enemy::is_pipe()
{
- return ((_state != notuse) && ((ek == &pipe1) || (ek == &pipe2)));
+ return ((_state != notuse) && ((ek == &pipeone) || (ek == &pipetwo)));
}


--- a/enemy.cpp
+++ b/enemy.cpp
@@ -713,7 +713,7 @@

void _enemy::kill_cannon()
{
- enemies.make(&pipe1, CS2PIXEL(x), CS2PIXEL(y));
+ enemies.make(&pipeone, CS2PIXEL(x), CS2PIXEL(y));
sound.g_base_node_explo(x, y);
release();
}
@@ -755,10 +755,10 @@

void _enemy::kill_core()
{
- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
+ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
+ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
+ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
+ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
enemies.make(&explosion4, CS2PIXEL(x), CS2PIXEL(y));
sound.g_base_core_explo(x, y);
release();
@@ -851,7 +851,7 @@
screen.set_map(x1, y1, m ^ a);
release();
}
-const enemy_kind pipe1 = {
+const enemy_kind pipeone = {
0,
&_enemy::make_pipe1,
&_enemy::move_pipe1,
@@ -978,19 +978,19 @@
}
p ^= a;
if(p & U_MASK)
- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
+ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
if(p & R_MASK)
- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
+ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
if(p & D_MASK)
- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
+ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
if(p & L_MASK)
- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
+ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
manage.add_score(10);
release();
}


-const enemy_kind pipe2 = {
+const enemy_kind pipetwo = {
0,
&_enemy::make_pipe2,
&_enemy::move_pipe2,