-
Notifications
You must be signed in to change notification settings - Fork 2
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
1 changed file
with
28 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,28 @@ | ||
# FTLAV 3.1.0 | ||
|
||
- NEW: Added markers in visualisation that show hazards and other information. These include: Store (S), Red Giant (RG), Pulsar (P), Asteroid Field (AF), Anti-Ship Battery (ASB), Rebel Fleet (RF) and Hostile Ship (HS). Addresses issue [#6](https://github.com/Niels-NTG/FTLAV/issues/6). | ||
- NEW: Create a recording when the player arrives at the beacon and whenever the event type changes, allowing the recording of both the start and end of an encounter at the same beacon. | ||
- NEW: Enable hull strength in the visualiser by default. | ||
- NEW: Record the ID number of each beacon. | ||
- FIX: Set minimum size for visualiser window. | ||
- FIX: Save game parsing is now much more reliable. | ||
- FIX: Create only 1 release, not one for Mac/Linux and one for Windows, since there was no difference between these. | ||
|
||
# FTLAV 3.0.0 | ||
|
||
It has been 9 years, but a new version of FTLAV is finally here! | ||
|
||
- NEW: Now compatible with FTL v1.6.4, the latest version of the game! | ||
- NEW: Spreadsheet export and import feature has been completely rewritten to be much more reliable. | ||
- NEW: Feature resume earlier recordings. | ||
- NEW: Added new data types for recording: | ||
- Crew list of player and enemy ship. | ||
- Store contents, if a store is present. | ||
- More expansive listing of weapon layout, drone layout and ship augments of both the player and enemy ship. | ||
- …and more! | ||
- NEW: Redesigned visualiser. | ||
- NEW: Redesigned UI. | ||
- NEW: Massive under-the-hood-changes | ||
- Saved game parser code is now based on code from the [FTL Profile Editor](https://github.com/reseto/ftl-profile-editor/) by [Reseto](https://github.com/reseto). | ||
- Upgraded from Java 7 to Java 8. | ||
- Lots of cleanup. |