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217 changes: 217 additions & 0 deletions src/Nethermind/Nethermind.Consensus.Test/GenesisLoaderTests.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,217 @@
// SPDX-FileCopyrightText: 2025 Demerzel Solutions Limited
// SPDX-License-Identifier: LGPL-3.0-only

using System;
using System.Threading;
using FluentAssertions;
using Nethermind.Blockchain;
using Nethermind.Consensus.Processing;
using Nethermind.Core;
using Nethermind.Core.Test.Builders;
using Nethermind.Evm.State;
using Nethermind.Logging;
using Nethermind.State;
using NSubstitute;
using NUnit.Framework;

namespace Nethermind.Consensus.Test;

[TestFixture]
public class GenesisLoaderTests
{
[Test]
public void Load_ShouldFlushCacheAfterSuccessfulGenesisProcessing()
{
// Arrange
Block genesisBlock = Build.A.Block.Genesis.TestObject;

IGenesisBuilder genesisBuilder = Substitute.For<IGenesisBuilder>();
genesisBuilder.Build().Returns(genesisBlock);

IStateReader stateReader = Substitute.For<IStateReader>();

IBlockTree blockTree = Substitute.For<IBlockTree>();
blockTree.When(x => x.SuggestBlock(Arg.Any<Block>())).Do(_ =>
{
// Simulate block processing by triggering NewHeadBlock event
blockTree.NewHeadBlock += Raise.EventWith(blockTree, new BlockEventArgs(genesisBlock));
});

IWorldState worldState = Substitute.For<IWorldState>();
IDisposable scopeDisposable = Substitute.For<IDisposable>();
worldState.BeginScope(IWorldState.PreGenesis).Returns(scopeDisposable);

IWorldStateManager worldStateManager = Substitute.For<IWorldStateManager>();

IBlockchainProcessor blockchainProcessor = Substitute.For<IBlockchainProcessor>();

GenesisLoader.Config config = new(null, TimeSpan.FromSeconds(10));
ILogManager logManager = LimboLogs.Instance;

GenesisLoader loader = new(
genesisBuilder,
stateReader,
blockTree,
worldState,
worldStateManager,
blockchainProcessor,
config,
logManager
);

// Act
loader.Load();

// Assert - verify FlushCache was called
worldStateManager.Received(1).FlushCache(Arg.Any<CancellationToken>());
}

[Test]
public void Load_ShouldNotFlushCache_WhenGenesisProcessingTimesOut()
{
// Arrange
Block genesisBlock = Build.A.Block.Genesis.TestObject;

IGenesisBuilder genesisBuilder = Substitute.For<IGenesisBuilder>();
genesisBuilder.Build().Returns(genesisBlock);

IStateReader stateReader = Substitute.For<IStateReader>();

IBlockTree blockTree = Substitute.For<IBlockTree>();
blockTree.When(x => x.SuggestBlock(Arg.Any<Block>())).Do(_ =>
{
// Do nothing - simulate timeout
});

IWorldState worldState = Substitute.For<IWorldState>();
IDisposable scopeDisposable = Substitute.For<IDisposable>();
worldState.BeginScope(IWorldState.PreGenesis).Returns(scopeDisposable);

IWorldStateManager worldStateManager = Substitute.For<IWorldStateManager>();

IBlockchainProcessor blockchainProcessor = Substitute.For<IBlockchainProcessor>();

GenesisLoader.Config config = new(null, TimeSpan.FromMilliseconds(100));
ILogManager logManager = LimboLogs.Instance;

GenesisLoader loader = new(
genesisBuilder,
stateReader,
blockTree,
worldState,
worldStateManager,
blockchainProcessor,
config,
logManager
);

// Act & Assert - expect timeout exception
Assert.Throws<TimeoutException>(() => loader.Load());

// Verify FlushCache was NOT called since genesis processing failed
worldStateManager.DidNotReceive().FlushCache(Arg.Any<CancellationToken>());
}

[Test]
public void Load_ShouldNotFlushCache_WhenGenesisBlockIsInvalid()
{
// Arrange
Block genesisBlock = Build.A.Block.Genesis.TestObject;

IGenesisBuilder genesisBuilder = Substitute.For<IGenesisBuilder>();
genesisBuilder.Build().Returns(genesisBlock);

IStateReader stateReader = Substitute.For<IStateReader>();

IBlockTree blockTree = Substitute.For<IBlockTree>();

IWorldState worldState = Substitute.For<IWorldState>();
IDisposable scopeDisposable = Substitute.For<IDisposable>();
worldState.BeginScope(IWorldState.PreGenesis).Returns(scopeDisposable);

IWorldStateManager worldStateManager = Substitute.For<IWorldStateManager>();

IBlockchainProcessor blockchainProcessor = Substitute.For<IBlockchainProcessor>();
blockTree.When(x => x.SuggestBlock(Arg.Any<Block>())).Do(_ =>
{
// Simulate invalid block by triggering InvalidBlock event
blockchainProcessor.InvalidBlock += Raise.EventWith(
blockchainProcessor,
new IBlockchainProcessor.InvalidBlockEventArgs { InvalidBlock = genesisBlock });
});

GenesisLoader.Config config = new(null, TimeSpan.FromSeconds(10));
ILogManager logManager = LimboLogs.Instance;

GenesisLoader loader = new(
genesisBuilder,
stateReader,
blockTree,
worldState,
worldStateManager,
blockchainProcessor,
config,
logManager
);

// Act & Assert - expect InvalidBlockException
Assert.Throws<InvalidBlockException>(() => loader.Load());

// Verify FlushCache was NOT called since genesis was invalid
worldStateManager.DidNotReceive().FlushCache(Arg.Any<CancellationToken>());
}

[Test]
public void Load_ShouldFlushCacheAfterScopeExit()
{
// Arrange
Block genesisBlock = Build.A.Block.Genesis.TestObject;

IGenesisBuilder genesisBuilder = Substitute.For<IGenesisBuilder>();
genesisBuilder.Build().Returns(genesisBlock);

IStateReader stateReader = Substitute.For<IStateReader>();

IBlockTree blockTree = Substitute.For<IBlockTree>();
bool scopeExited = false;
blockTree.When(x => x.SuggestBlock(Arg.Any<Block>())).Do(_ =>
{
// Simulate block processing by triggering NewHeadBlock event
blockTree.NewHeadBlock += Raise.EventWith(blockTree, new BlockEventArgs(genesisBlock));
});

IWorldState worldState = Substitute.For<IWorldState>();
IDisposable scopeDisposable = Substitute.For<IDisposable>();
scopeDisposable.When(x => x.Dispose()).Do(_ => scopeExited = true);
worldState.BeginScope(IWorldState.PreGenesis).Returns(scopeDisposable);

IWorldStateManager worldStateManager = Substitute.For<IWorldStateManager>();
worldStateManager.When(x => x.FlushCache(Arg.Any<CancellationToken>())).Do(_ =>
{
// Verify that scope was exited before FlushCache was called
scopeExited.Should().BeTrue("FlushCache should be called after scope exit");
});

IBlockchainProcessor blockchainProcessor = Substitute.For<IBlockchainProcessor>();

GenesisLoader.Config config = new(null, TimeSpan.FromSeconds(10));
ILogManager logManager = LimboLogs.Instance;

GenesisLoader loader = new(
genesisBuilder,
stateReader,
blockTree,
worldState,
worldStateManager,
blockchainProcessor,
config,
logManager
);

// Act
loader.Load();

// Assert - verify FlushCache was called after scope exit
worldStateManager.Received(1).FlushCache(Arg.Any<CancellationToken>());
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,7 @@ public class GenesisLoader(
IStateReader stateReader,
IBlockTree blockTree,
IWorldState worldState,
IWorldStateManager worldStateManager,
IBlockchainProcessor blockchainProcessor,
GenesisLoader.Config genesisConfig,
ILogManager logManager
Expand All @@ -29,6 +30,12 @@ public record Config(Hash256? ExpectedGenesisHash, TimeSpan GenesisTimeout);
ILogger _logger = logManager.GetClassLogger<GenesisLoader>();

public void Load()
{
DoLoad();
worldStateManager.FlushCache(CancellationToken.None);
}

private void DoLoad()
{
using var _ = worldState.BeginScope(IWorldState.PreGenesis);

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