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  1. Persistent-Bay Persistent-Bay Public

    Forked from Persistent-SS13/Persistent-Bay

    A fork of baycode that saves and loads characters and the station.

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  2. Bitsistence Bitsistence Public

  3. PersistentOutreach13 PersistentOutreach13 Public

    Forked from Baystation12/Baystation12

    The code for Baystation12's branch of SS13

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  4. Nebula Nebula Public

    Forked from NebulaSS13/Nebula

    A general purpose SS13/Baystation12 fork.

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  5. Nebula-1 Nebula-1 Public

    Forked from PersistentSS13/Nebula

    A general purpose SS13/Baystation12 fork.

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  6. The-Powder-Toy The-Powder-Toy Public

    Forked from The-Powder-Toy/The-Powder-Toy

    Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.

    C++