Utility functions and common patterns for MobX
This package provides utility functions and common MobX patterns build on top of MobX. It is encouraged to take a peek under the hood and read the sources of these utilities. Feel free to open a PR with your own utilities. For large new features, please open an issue first.
NPM: npm install mobx-utils --save
CDN: https://unpkg.com/mobx-utils/mobx-utils.umd.js
import {function_name} from 'mobx-utils'
- fromPromise
- isPromiseBasedObservable
- moveItem
- lazyObservable
- fromResource
- toStream
- StreamListener
- fromStream
- ViewModel
- createViewModel
- whenWithTimeout
- keepAlive
- keepAlive
- queueProcessor
- chunkProcessor
- now
- asyncAction
- whenAsync
- expr
- deepObserve
- ObservableGroupMap
- ObservableMap
- computedFn
- DeepMapEntry
- DeepMap
- actionAsync
fromPromise
takes a Promise, extends it with 2 observable properties that track
the status of the promise and returns it. The returned object has the following observable properties:
value
: either the initial value, the value the Promise resolved to, or the value the Promise was rejected with. use.state
if you need to be able to tell the difference.state
: one of"pending"
,"fulfilled"
or"rejected"
And the following methods:
case({fulfilled, rejected, pending})
: maps over the result using the provided handlers, or returnsundefined
if a handler isn't available for the current promise state.then((value: TValue) => TResult1 | PromiseLike<TResult1>, [(rejectReason: any) => any])
: chains additional handlers to the provided promise.
The returned object implements PromiseLike<TValue>
, so you can chain additional Promise
handlers using then
. You may also use it with await
in async
functions.
Note that the status strings are available as constants:
mobxUtils.PENDING
, mobxUtils.REJECTED
, mobxUtil.FULFILLED
fromPromise takes an optional second argument, a previously created fromPromise
based observable.
This is useful to replace one promise based observable with another, without going back to an intermediate
"pending" promise state while fetching data. For example:
promise
IThenable<T> The promise which will be observedoldPromise
IThenable<T> ? The previously observed promise
@observer
class SearchResults extends React.Component {
@observable.ref searchResults
componentDidUpdate(nextProps) {
if (nextProps.query !== this.props.query)
this.searchResults = fromPromise(
window.fetch("/search?q=" + nextProps.query),
// by passing, we won't render a pending state if we had a successful search query before
// rather, we will keep showing the previous search results, until the new promise resolves (or rejects)
this.searchResults
)
}
render() {
return this.searchResults.case({
pending: (staleValue) => {
return staleValue || "searching" // <- value might set to previous results while the promise is still pending
},
fulfilled: (value) => {
return value // the fresh results
},
rejected: (error) => {
return "Oops: " + error
}
})
}
}
Observable promises can be created immediately in a certain state using
`fromPromise.reject(reason)` or `fromPromise.resolve(value?)`.
The main advantage of `fromPromise.resolve(value)` over `fromPromise(Promise.resolve(value))` is that the first _synchronously_ starts in the desired state.
It is possible to directly create a promise using a resolve, reject function:
`fromPromise((resolve, reject) => setTimeout(() => resolve(true), 1000))`
const fetchResult = fromPromise(fetch("http://someurl"))
// combine with when..
when(
() => fetchResult.state !== "pending",
() => {
console.log("Got ", fetchResult.value)
}
)
// or a mobx-react component..
const myComponent = observer(({ fetchResult }) => {
switch(fetchResult.state) {
case "pending": return <div>Loading...</div>
case "rejected": return <div>Ooops... {fetchResult.value}</div>
case "fulfilled": return <div>Gotcha: {fetchResult.value}</div>
}
})
// or using the case method instead of switch:
const myComponent = observer(({ fetchResult }) =>
fetchResult.case({
pending: () => <div>Loading...</div>,
rejected: error => <div>Ooops.. {error}</div>,
fulfilled: value => <div>Gotcha: {value}</div>,
}))
// chain additional handler(s) to the resolve/reject:
fetchResult.then(
(result) => doSomeTransformation(result),
(rejectReason) => console.error('fetchResult was rejected, reason: ' + rejectReason)
).then(
(transformedResult) => console.log('transformed fetchResult: ' + transformedResult)
)
Returns IPromiseBasedObservable<T>
Returns true if the provided value is a promise-based observable.
value
any
Returns boolean
Moves an item from one position to another, checking that the indexes given are within bounds.
const source = observable([1, 2, 3])
moveItem(source, 0, 1)
console.log(source.map(x => x)) // [2, 1, 3]
Returns ObservableArray<T>
lazyObservable
creates an observable around a fetch
method that will not be invoked
until the observable is needed the first time.
The fetch method receives a sink
callback which can be used to replace the
current value of the lazyObservable. It is allowed to call sink
multiple times
to keep the lazyObservable up to date with some external resource.
Note that it is the current()
call itself which is being tracked by MobX,
so make sure that you don't dereference to early.
fetch
initialValue
T optional initialValue that will be returned fromcurrent
as long as thesink
has not been called at least once (optional, defaultundefined
)
const userProfile = lazyObservable(
sink => fetch("/myprofile").then(profile => sink(profile))
)
// use the userProfile in a React component:
const Profile = observer(({ userProfile }) =>
userProfile.current() === undefined
? <div>Loading user profile...</div>
: <div>{userProfile.current().displayName}</div>
)
// triggers refresh the userProfile
userProfile.refresh()
fromResource
creates an observable whose current state can be inspected using .current()
,
and which can be kept in sync with some external datasource that can be subscribed to.
The created observable will only subscribe to the datasource if it is in use somewhere,
(un)subscribing when needed. To enable fromResource
to do that two callbacks need to be provided,
one to subscribe, and one to unsubscribe. The subscribe callback itself will receive a sink
callback, which can be used
to update the current state of the observable, allowing observes to react.
Whatever is passed to sink
will be returned by current()
. The values passed to the sink will not be converted to
observables automatically, but feel free to do so.
It is the current()
call itself which is being tracked,
so make sure that you don't dereference to early.
For inspiration, an example integration with the apollo-client on github,
or the implementation of mobxUtils.now
The following example code creates an observable that connects to a dbUserRecord
,
which comes from an imaginary database and notifies when it has changed.
subscriber
unsubscriber
IDisposer (optional, defaultNOOP
)initialValue
T the data that will be returned byget()
until thesink
has emitted its first data (optional, defaultundefined
)
function createObservableUser(dbUserRecord) {
let currentSubscription;
return fromResource(
(sink) => {
// sink the current state
sink(dbUserRecord.fields)
// subscribe to the record, invoke the sink callback whenever new data arrives
currentSubscription = dbUserRecord.onUpdated(() => {
sink(dbUserRecord.fields)
})
},
() => {
// the user observable is not in use at the moment, unsubscribe (for now)
dbUserRecord.unsubscribe(currentSubscription)
}
)
}
// usage:
const myUserObservable = createObservableUser(myDatabaseConnector.query("name = 'Michel'"))
// use the observable in autorun
autorun(() => {
// printed everytime the database updates its records
console.log(myUserObservable.current().displayName)
})
// ... or a component
const userComponent = observer(({ user }) =>
<div>{user.current().displayName}</div>
)
Converts an expression to an observable stream (a.k.a. TC 39 Observable / RxJS observable). The provided expression is tracked by mobx as long as there are subscribers, automatically emitting when new values become available. The expressions respect (trans)actions.
expression
fireImmediately
boolean (by default false)
const user = observable({
firstName: "C.S",
lastName: "Lewis"
})
Rx.Observable
.from(mobxUtils.toStream(() => user.firstname + user.lastName))
.scan(nameChanges => nameChanges + 1, 0)
.subscribe(nameChanges => console.log("Changed name ", nameChanges, "times"))
Returns IObservableStream<T>
Converts a subscribable, observable stream (TC 39 observable / RxJS stream)
into an object which stores the current value (as current
). The subscription can be cancelled through the dispose
method.
Takes an initial value as second optional argument
observable
IObservableStream<T>initialValue
const debouncedClickDelta = MobxUtils.fromStream(Rx.Observable.fromEvent(button, 'click')
.throttleTime(1000)
.map(event => event.clientX)
.scan((count, clientX) => count + clientX, 0)
)
autorun(() => {
console.log("distance moved", debouncedClickDelta.current)
})
createViewModel
takes an object with observable properties (model)
and wraps a viewmodel around it. The viewmodel proxies all enumerable properties of the original model with the following behavior:
- as long as no new value has been assigned to the viewmodel property, the original property will be returned.
- any future change in the model will be visible in the viewmodel as well unless the viewmodel property was dirty at the time of the attempted change.
- once a new value has been assigned to a property of the viewmodel, that value will be returned during a read of that property in the future. However, the original model remain untouched until
submit()
is called.
The viewmodel exposes the following additional methods, besides all the enumerable properties of the model:
submit()
: copies all the values of the viewmodel to the model and resets the statereset()
: resets the state of the viewmodel, abandoning all local modificationsresetProperty(propName)
: resets the specified property of the viewmodelisDirty
: observable property indicating if the viewModel contains any modificationsisPropertyDirty(propName)
: returns true if the specified property is dirtychangedValues
: returns a key / value map with the properties that have been changed in the model so farmodel
: The original model object for which this viewModel was created
You may use observable arrays, maps and objects with createViewModel
but keep in mind to assign fresh instances of those to the viewmodel's properties, otherwise you would end up modifying the properties of the original model.
Note that if you read a non-dirty property, viewmodel only proxies the read to the model. You therefore need to assign a fresh instance not only the first time you make the assignment but also after calling reset()
or submit()
.
model
T
class Todo {
@observable title = "Test"
}
const model = new Todo()
const viewModel = createViewModel(model);
autorun(() => console.log(viewModel.model.title, ",", viewModel.title))
// prints "Test, Test"
model.title = "Get coffee"
// prints "Get coffee, Get coffee", viewModel just proxies to model
viewModel.title = "Get tea"
// prints "Get coffee, Get tea", viewModel's title is now dirty, and the local value will be printed
viewModel.submit()
// prints "Get tea, Get tea", changes submitted from the viewModel to the model, viewModel is proxying again
viewModel.title = "Get cookie"
// prints "Get tea, Get cookie" // viewModel has diverged again
viewModel.reset()
// prints "Get tea, Get tea", changes of the viewModel have been abandoned
Like normal when
, except that this when
will automatically dispose if the condition isn't met within a certain amount of time.
expr
action
timeout
number maximum amount when spends waiting before giving up (optional, default10000
)onTimeout
any the ontimeout handler will be called if the condition wasn't met within the given time (optional, default()=>{}
)
test("expect store to load", t => {
const store = {
items: [],
loaded: false
}
fetchDataForStore((data) => {
store.items = data;
store.loaded = true;
})
whenWithTimeout(
() => store.loaded
() => t.end()
2000,
() => t.fail("store didn't load with 2 secs")
)
})
Returns IDisposer disposer function that can be used to cancel the when prematurely. Neither action or onTimeout will be fired if disposed
MobX normally suspends any computed value that is not in use by any reaction,
and lazily re-evaluates the expression if needed outside a reaction while not in use.
keepAlive
marks a computed value as always in use, meaning that it will always fresh, but never disposed automatically.
_1
_2
target
Object an object that has a computed property, created by@computed
orextendObservable
property
string the name of the property to keep alive
const obj = observable({
number: 3,
doubler: function() { return this.number * 2 }
})
const stop = keepAlive(obj, "doubler")
Returns IDisposer stops this keep alive so that the computed value goes back to normal behavior
_1
_2
computedValue
IComputedValue<any> created using thecomputed
function
const number = observable(3)
const doubler = computed(() => number.get() * 2)
const stop = keepAlive(doubler)
// doubler will now stay in sync reactively even when there are no further observers
stop()
// normal behavior, doubler results will be recomputed if not observed but needed, but lazily
Returns IDisposer stops this keep alive so that the computed value goes back to normal behavior
queueProcessor
takes an observable array, observes it and calls processor
once for each item added to the observable array, optionally deboucing the action
observableArray
Array<T> observable array instance to trackprocessor
debounce
number optional debounce time in ms. With debounce 0 the processor will run synchronously (optional, default0
)
const pendingNotifications = observable([])
const stop = queueProcessor(pendingNotifications, msg => {
// show Desktop notification
new Notification(msg);
})
// usage:
pendingNotifications.push("test!")
Returns IDisposer stops the processor
chunkProcessor
takes an observable array, observes it and calls processor
once for a chunk of items added to the observable array, optionally deboucing the action.
The maximum chunk size can be limited by number.
This allows both, splitting larger into smaller chunks or (when debounced) combining smaller
chunks and/or single items into reasonable chunks of work.
observableArray
Array<T> observable array instance to trackprocessor
debounce
number optional debounce time in ms. With debounce 0 the processor will run synchronously (optional, default0
)maxChunkSize
number optionally do not call on full array but smaller chunks. With 0 it will process the full array. (optional, default0
)
const trackedActions = observable([])
const stop = chunkProcessor(trackedActions, chunkOfMax10Items => {
sendTrackedActionsToServer(chunkOfMax10Items);
}, 100, 10)
// usage:
trackedActions.push("scrolled")
trackedActions.push("hoveredButton")
// when both pushes happen within 100ms, there will be only one call to server
Returns IDisposer stops the processor
Returns the current date time as epoch number. The date time is read from an observable which is updated automatically after the given interval. So basically it treats time as an observable.
The function takes an interval as parameter, which indicates how often now()
will return a new value.
If no interval is given, it will update each second. If "frame" is specified, it will update each time a
requestAnimationFrame
is available.
Multiple clocks with the same interval will automatically be synchronized.
Countdown example: https://jsfiddle.net/mweststrate/na0qdmkw/
interval
(number |"frame"
) interval in milliseconds about how often the interval should update (optional, default1000
)
const start = Date.now()
autorun(() => {
console.log("Seconds elapsed: ", (mobxUtils.now() - start) / 1000)
})
deprecated this functionality can now be found as flow
in the mobx package. However, flow
is not applicable as decorator, where asyncAction
still is.
asyncAction
takes a generator function and automatically wraps all parts of the process in actions. See the examples below.
asyncAction
can be used both as decorator or to wrap functions.
- It is important that
asyncAction should always be used with a generator function (recognizable as
function_or
_name` syntax) - Each yield statement should return a Promise. The generator function will continue as soon as the promise settles, with the settled value
- When the generator function finishes, you can return a normal value. The
asyncAction
wrapped function will always produce a promise delivering that value.
When using the mobx devTools, an asyncAction will emit action
events with names like:
"fetchUsers - runid: 6 - init"
"fetchUsers - runid: 6 - yield 0"
"fetchUsers - runid: 6 - yield 1"
The runId
represents the generator instance. In other words, if fetchUsers
is invoked multiple times concurrently, the events with the same runid
belong together.
The yield
number indicates the progress of the generator. init
indicates spawning (it won't do anything, but you can find the original arguments of the asyncAction
here).
yield 0
... yield n
indicates the code block that is now being executed. yield 0
is before the first yield
, yield 1
after the first one etc. Note that yield numbers are not determined lexically but by the runtime flow.
asyncActions
requires Promise
and generators
to be available on the target environment. Polyfill Promise
if needed. Both TypeScript and Babel can compile generator functions down to ES5.
N.B. due to a babel limitation, in Babel generatos cannot be combined with decorators. See also #70
arg1
arg2
import {asyncAction} from "mobx-utils"
let users = []
const fetchUsers = asyncAction("fetchUsers", function* (url) {
const start = Date.now()
const data = yield window.fetch(url)
users = yield data.json()
return start - Date.now()
})
fetchUsers("http://users.com").then(time => {
console.dir("Got users", users, "in ", time, "ms")
})
import {asyncAction} from "mobx-utils"
mobx.configure({ enforceActions: "observed" }) // don't allow state modifications outside actions
class Store {
@observable githubProjects = []
@observable = "pending" // "pending" / "done" / "error"
@asyncAction
*fetchProjects() { // <- note the star, this a generator function!
this.githubProjects = []
this.state = "pending"
try {
const projects = yield fetchGithubProjectsSomehow() // yield instead of await
const filteredProjects = somePreprocessing(projects)
// the asynchronous blocks will automatically be wrapped actions
this.state = "done"
this.githubProjects = filteredProjects
} catch (error) {
this.state = "error"
}
}
}
Returns Promise
deprecated whenAsync is deprecated, use mobx.when without effect instead.
Like normal when
, except that this when
will return a promise that resolves when the expression becomes truthy
fn
timeout
number maximum amount of time to wait, before the promise rejects
await whenAsync(() => !state.someBoolean)
Returns any Promise for when an observable eventually matches some condition. Rejects if timeout is provided and has expired
expr can be used to create temporarily views inside views. This can be improved to improve performance if a value changes often, but usually doesn't affect the outcome of an expression.
In the following example the expression prevents that a component is rerender each time the selection changes; instead it will only rerenders when the current todo is (de)selected.
expr
const Todo = observer((props) => {
const todo = props.todo;
const isSelected = mobxUtils.expr(() => props.viewState.selection === todo);
return <div className={isSelected ? "todo todo-selected" : "todo"}>{todo.title}</div>
});
Given an object, deeply observes the given object.
It is like observe
from mobx, but applied recursively, including all future children.
Note that the given object cannot ever contain cycles and should be a tree.
As benefit: path and root will be provided in the callback, so the signature of the listener is (change, path, root) => void
The returned disposer can be invoked to clean up the listener
deepObserve cannot be used on computed values.
target
listener
const disposer = deepObserve(target, (change, path) => {
console.dir(change)
})
Reactively sorts a base observable array into multiple observable arrays based on the value of a
groupBy: (item: T) => G
function.
This observes the individual computed groupBy values and only updates the source and dest arrays
when there is an actual change, so this is far more efficient than, for example
base.filter(i => groupBy(i) === 'we')
.
No guarantees are made about the order of items in the grouped arrays.
const slices = observable([
{ day: "mo", hours: 12 },
{ day: "tu", hours: 2 },
])
const slicesByDay = new ObservableGroupMap(slices, (slice) => slice.day)
autorun(() => console.log(
slicesByDay.get("mo")?.length ?? 0,
slicesByDay.get("we"))) // outputs 1, undefined
slices[0].day = "we" // outputs 0, [{ day: "we", hours: 12 }]
computedFn takes a function with an arbitrarily amount of arguments, and memoized the output of the function based on the arguments passed in.
computedFn(fn) returns a function with the very same signature. There is no limit on the amount of arguments that is accepted. However, the amount of arguments must be consistent and default arguments are not supported.
By default the output of a function call will only be memoized as long as the output is being observed.
The function passes into computedFn
should be pure, not be an action and only be relying on
observables.
Setting keepAlive
to true
will cause the output to be forcefully cached forever.
Note that this might introduce memory leaks!
fn
keepAliveOrOptions
const store = observable({
a: 1,
b: 2,
c: 3,
m: computedFn(function(x) {
return this.a * this.b * x
})
})
const d = autorun(() => {
// store.m(3) will be cached as long as this autorun is running
console.log((store.m(3) * store.c))
})
Alternative syntax for async actions, similar to flow
but more compatible with
Typescript typings. Not to be confused with asyncAction
, which is deprecated.
actionAsync
can be used either as a decorator or as a function.
It takes an async function that internally must use await task(promise)
rather than
the standard await promise
.
When using the mobx devTools, an asyncAction will emit action
events with names like:
"fetchUsers - runid 6 - step 0"
"fetchUsers - runid 6 - step 1"
"fetchUsers - runid 6 - step 2"
The runId
represents the action instance. In other words, if fetchUsers
is invoked
multiple times concurrently, the events with the same runid
belong together.
The step
number indicates the code block that is now being executed.
arg1
arg2
arg3
import {actionAsync, task} from "mobx-utils"
let users = []
const fetchUsers = actionAsync("fetchUsers", async (url) => {
const start = Date.now()
// note the use of task when awaiting!
const data = await task(window.fetch(url))
users = await task(data.json())
return start - Date.now()
})
const time = await fetchUsers("http://users.com")
console.log("Got users", users, "in ", time, "ms")
import {actionAsync, task} from "mobx-utils"
mobx.configure({ enforceActions: "observed" }) // don't allow state modifications outside actions
class Store {
@observable githubProjects = []
@observable = "pending" // "pending" / "done" / "error"
@actionAsync
async fetchProjects() {
this.githubProjects = []
this.state = "pending"
try {
// note the use of task when awaiting!
const projects = await task(fetchGithubProjectsSomehow())
const filteredProjects = somePreprocessing(projects)
// the asynchronous blocks will automatically be wrapped actions
this.state = "done"
this.githubProjects = filteredProjects
} catch (error) {
this.state = "error"
}
}
}