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Add oom retry handling for GpuGenerate.fixedLenLazyArrayGenerate #8216
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revans2
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NVIDIA:branch-23.06
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jbrennan333:jtb-gpugenerate-fixed
May 5, 2023
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Add oom retry handling for GpuGenerate.fixedLenLazyArrayGenerate #8216
revans2
merged 3 commits into
NVIDIA:branch-23.06
from
jbrennan333:jtb-gpugenerate-fixed
May 5, 2023
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Signed-off-by: Jim Brennan <[email protected]>
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revans2
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Just a nit.
sql-plugin/src/main/scala/com/nvidia/spark/rapids/GpuGenerateExec.scala
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sql-plugin/src/main/scala/com/nvidia/spark/rapids/GpuGenerateExec.scala
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@revans2 can you take another look? |
revans2
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Looks great. I love it when the code gets simpler.
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feature request
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reliability
Features to improve reliability or bugs that severly impact the reliability of the plugin
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Closes #8196.
Closes #1940.
In #8167 we added oom retry handling to the doGenerate path for GpuGenerateExec.
This patch adds oom retries to the other path,
GpuGenerateExec.fixedLenLazyArrayGenerate
.I did some refactoring to combine the two separate project calls into one, and use
GpuProjectExec.projectAndCloseWithRetrySingleBatch
to handle the retries for the single project.I tested this by running the
generate_expr_test.py
integration tests with--test_oom_injection_mode always
.