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This PR fixes the inconsistencies of 6D spatial vectors and tfs that were all around the library. Now everything is expressed either via a full
Isometry3d
transformation or the logMap of it (a6D vector
).@jbmouret @Aneoshun can you check that this is not affecting your code? It changed mainly the
body_pose_vec
,create_box
, andcreate_ellipsoid
behavior..