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Minecraft Crashing after a world is launched or I join a server #1535
Comments
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What? This is a graphics driver crash. Post the contents of |
Can you check what exact GPU do you have? |
I have a Intel(R) HD Graphics 3000, if that helps. |
Also here are the contents of that file you mentioned:
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I'm using version 1.7.10 |
Intel(R) HD Graphics 3000 is not supported on Windows 10. It might work, but you would be better off on Windows 7, 8.1 or some linux distro. |
It's too late for me to revert to Windows 7, however, until yesterday, I had no issues on Windows 10. Is there another way to fix the issue? |
Do you know what version of Java you had before the update? If so, try that. |
Unfortunatley, no. |
Well, there's a good chance it will work with whatever that was. If you tried the 64bit download before, try the 32bit. If it doesn't work, you can get more versions here: |
You might need to register on their site. Also, download the tar.gz versions and extract them, similarly to the download I shared - DO NOT install these old versions system-wide. |
Oh. I read that again... It's |
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I had a similar issue that was caused by the updated MultiMC libraries (.dll files) and was remedied by using 0.4.9 with my instances folder as the only old data |
@modderchris I don't think what you just said is true. I know Evolve is broken. I've seen this exact issue before and it is not fixable on my end. The only way to fix it is either to report this to Evolve and hope they fix their buggy overlay, or just disable Evolve as a workaround. You have not provided any actual information about your issue (#1545), only a lot of unfounded claims and random bits of unrelated trivia. I do not believe your issue is similar to this, until you actually provide sensible feedback - or as you say, proof. Words and arguments are not evidence of anything, no matter how logical they may seem to be. I'm closing this - after almost two weeks of no response, the issue is either resolved (Evolve disabled), or @FireFan454 gave up. |
I do not use evolve and it has no issues with 0.4.9 files only 0.4.11 On Fri, Apr 8, 2016 at 12:27 PM, Petr Mrázek [email protected]
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MultiMC I mean by "It" On Fri, Apr 8, 2016 at 6:29 PM, Christopher Hauck <
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the issue occured using MultiMC 0.4.11 dll and other library files upon On Fri, Apr 8, 2016 at 6:29 PM, Christopher Hauck <
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By all scientific reasoning the latest library files for windows are damaged On Fri, Apr 8, 2016 at 6:31 PM, Christopher Hauck <
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By all scientific reasoning you should probably stick to modding. What you've just said is simply conjecture. |
how come nobody will admit that there is an issue with the latest MultiMC
libraries and older versions work fine bugs are almost guaranteed on beta
or user made software even windows and mac constantly have bugfixes It's
not a bad thing It just needs fixing. I get so much hostility for reporting
a bug (even from moderators) why should anyone WANT to even use this
software or more specifically the bug reports. All I wanted was to help
make a good program better If I get rudeness just by trying to help I just
won't use the "report bug" button anymore sorry but it's just ridiculous.
Ps. I am using windows 7 enterprise x64 and have had the exact same issues
with ultimate x64 so if the devs have no issues on newer os's then what I
am reporting makes sense also I have no graphical overlays on MultiMC (like
that one that starts with "e") and fraps and plays.tv works fine for
several hours on 0.4.9 so shouldn't an update make it better not worse for
me? also If my explanations aren't reasonable than one of us has a skewed
view on logic and reasoning
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Edit: in the previous post I was referencing Evolve which I never even
heard of before this forum
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We don't "admit" that there is a bug because we have no proof of it being one, meaning we have neither received reports from multiple people that are identical, nor been able to reproduce it ourselves. The fact that you do not cooperate when we ask you to test something (mainly on #1545) makes the later significantly harder. |
No one said there wasn't an issue with any version of MultiMC, hell, there is even a list. The problem is you're throwing out conjecture. If you have solid evidence that there is a bug then it will be addressed. At this time you're just ranting about something you haven't proven. Everyone else has done their part to try to provide the evidence needed so we can examine it to get to the root of the problem. There is always someone trying to ice skate uphill. |
I did not say I wouldn't test only that I already tested that is totally On Sat, Apr 9, 2016 at 3:17 AM, TacoGS [email protected] wrote:
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People skills. This isn't about people skills. This is about cold hard facts. If you cannot (or will not) provide cold, hard facts, I cannot help you. Yelling about it, throwing around baseless (no facts provided) accusations, being rude and calling people assholes will not help you, me, or anyone. Now I am no longer interested in helping you. |
@FireFan454 sorry. I am locking this issue. It has turned into a mess. Just poke me on IRC or open a new one if you still have this problem. |
System Information
MultiMC version: 4.11-751
Operating System: Windows 10
Summary of the issue or suggestion:
Whenever I try to join a single player world or a server, the game crashes.
What should happen:
I should be able to joining the world/server fine.
Steps to reproduce the issue (Add more if needed):
Suspected cause:
I don't know what could have caused this.
Logs/Screenshots:
Minecraft Log:
The text was updated successfully, but these errors were encountered: