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Asset Search
Krzysiek Justyński edited this page Dec 30, 2022
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Feature available since version 1.3. It requires UE 5.1 if you'd like to use it without modifying the engine.
It's based on the engine plugin added in UE 4.26. The plugin is marked as beta, probably because of the search performance.
- Make sure the
Asset Search
plugin is enabled in your project. - Open the
Search
tab. You can do this via theTools
menu in UE5, or theWindow
menu in UE4. - If you never used this Search yet, check the status of "missing indexes assets" in the bottom right corner. Click it, and it gonna index all assets supported by the Asset Search. It can take many minutes, depending on your project size.
- Wait until indexing finishes and the status in the bottom left corner is
Ready
again.
If you merged my last PR from the list above, you can exclude specific asset types from Asset Search indexing. Either on the project level (via Project Settings) or user level (Editor Preferences). Simply configure Search Roles.
Here's the list of asset types supported out-of-box, hardcoded in the engine's code. (as of UE 5.0)
- Added Search Roles to Asset Search settings as a huge time-saver
-
Jump from Asset Search result to the node in any graph editor! - set the
ENABLE_JUMP_TO_INNER_OBJECT
value to 1 after integrating this change. - Asset Search: added option to run search on single asset, with Search Browser opened as asset editor tab
You can unlock this feature in older engine versions if you're compiling the engine from the source.
- Merge these pull requests (accepted in UE 5.1)
- Change the value of
ENABLE_FLOW_SEARCH
preprocessor macro to 1.
Got any questions? Discuss things related to the plugin on the dedicated Discord server.
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