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Entity ENUMS

Stranger1992 edited this page May 17, 2022 · 1 revision

Below is a list of all enums that are currently used in Tomb Engine.

  • LARA
  • LARA_EXTRA_ANIMS
  • PISTOLS_ANIM
  • UZI_ANIM
  • SHOTGUN_ANIM
  • REVOLVER_ANIM
  • CROSSBOW_ANIM
  • HK_ANIM
  • GRENADE_ANIM
  • ROCKET_ANIM
  • HARPOON_ANIM
  • FLARE_ANIM
  • LARA_SKIN
  • LARA_SKIN_JOINTS
  • LARA_SCREAM
  • LARA_CROSSBOW_LASER
  • LARA_REVOLVER_LASER
  • LARA_HOLSTERS
  • LARA_HOLSTERS_PISTOLS
  • LARA_HOLSTERS_UZIS
  • LARA_HOLSTERS_REVOLVER
  • LARA_SPEECH_HEAD1
  • LARA_SPEECH_HEAD2
  • LARA_SPEECH_HEAD3
  • LARA_SPEECH_HEAD4
  • ACTOR1_SPEECH_HEAD1
  • ACTOR1_SPEECH_HEAD2
  • ACTOR2_SPEECH_HEAD1
  • ACTOR2_SPEECH_HEAD2
  • LARA_EXTRA_MESH1
  • LARA_EXTRA_MESH2
  • LARA_EXTRA_MESH3
  • LARA_WATER_MESH
  • LARA_PETROL_MESH
  • LARA_DIRT_MESH
  • LARA_CROWBAR_ANIM
  • LARA_TORCH_ANIM
  • HAIR
  • SNOWMOBILE_LARA_ANIMS
  • SNOWMOBILE
  • QUAD_LARA_ANIMS
  • QUAD
  • SPEEDBOAT_LARA_ANIMS
  • SPEEDBOAT
  • KAYAK_LARA_ANIMS
  • KAYAK
  • UPV_LARA_ANIMS
  • UPV
  • MINECART_LARA_ANIMS
  • MINECART
  • JEEP_LARA_ANIMS
  • JEEP
  • MOTORBIKE_LARA_ANIMS
  • MOTORBIKE
  • RUBBER_BOAT_LARA_ANIMS
  • RUBBER_BOAT
  • LARA_BIGGUN_ANIM
  • BIGGUN
  • VEHICLE_SMASHABLE_FLOOR
  • VEHICLE_SMASHABLE_WALL
  • WOLF
  • BEAR
  • APE
  • SMALL_SPIDER
  • BIG_SPIDER
  • CROW
  • TIGER
  • EAGLE
  • RAPTOR
  • TYRANNOSAUR
  • COBRA
  • MONKEY
  • WHALE
  • SMALL_DINOSAUR
  • FISH_EMITTER
  • RAT
  • BIG_RAT
  • CROCODILE
  • BAT
  • SPHINX
  • WILD_BOAR
  • HARPY
  • BIG_SCORPION
  • SMALL_SCORPION
  • BABOON_NORMAL
  • BABOON_INV
  • BABOON_SILENT
  • LITTLE_BEETLE
  • LOCUSTS
  • SHARK
  • HUSKIE
  • DOG
  • BATS_EMITTER
  • RATS_EMITTER
  • SPIDERS_EMITTER
  • LION
  • DOBERMAN
  • HAMMERHEAD
  • CROCODILE_GOD
  • LOCUSTS_EMITTER
  • SCUBA_HARPOON
  • SCUBA_DIVER
  • GOON_SILENCER1
  • GOON_SILENCER2
  • GOON_SILENCER3
  • BARRACUDA
  • WORKER_SHOTGUN
  • WORKER_MACHINEGUN
  • WORKER_DUAL_REVOLVER
  • WORKER_FLAMETHROWER
  • MONK1
  • MONK2
  • KNIFETHROWER
  • KNIFETHROWER_KNIFE
  • MERCENARY_UZI
  • MERCENARY_AUTOPISTOLS1
  • MERCENARY_AUTOPISTOLS2
  • SNOWMOBILE_GUN
  • SNOWMOBILE_DRIVER
  • FLAMETHROWER_BADDY
  • TRIBESMAN_WITH_AX
  • TRIBESMAN_WITH_DARTS
  • MP_WITH_STICK
  • MP_WITH_GUN
  • BADDY1
  • BADDY2
  • SAS_CAIRO
  • SAS_DYING
  • SAS_CAPTAIN
  • SAS_DRAG_BLOKE
  • GUIDE
  • VON_CROY
  • TROOPS
  • SAS
  • SWAT
  • SWAT_PLUS
  • GUARD1
  • GUARD_LASER
  • LARSON
  • PIERRE
  • MAFIA
  • MAFIA2
  • GUARD2
  • GUARD3
  • GLADIATOR
  • CYBORG
  • SNIPER
  • CHEF
  • WINGED_MUMMY
  • CENTAUR_MUTANT
  • DOPPELGANGER
  • NATLA
  • WINGED_NATLA
  • GIANT_MUTANT
  • PROJ_NATLA
  • PROJ_SHARD
  • PROJ_BOMB
  • YETI
  • BIRDMONSTER
  • MARCO_BARTOLI
  • DRAGON_FRONT
  • DRAGON_BACK
  • DRAGON_BONE_FRONT
  • DRAGON_BONE_BACK
  • SPHERE_OF_DOOM
  • SPHERE_OF_DOOM2
  • SPHERE_OF_DOOM3
  • CIVVIE
  • SPEAR_GUARDIAN
  • SPEAR_GUARDIAN_STATUE
  • SWORD_GUARDIAN
  • SWORD_GUARDIAN_STATUE
  • SHIVA
  • SHIVA_STATUE
  • TRIBEBOSS
  • CIVVY
  • MUTANT2
  • LIZARD
  • TONY_BOSS
  • TONY_BOSS_FLAME
  • PUNA_BOSS
  • SOPHIA_LEE_BOSS
  • LASER_BOLT
  • SKELETON
  • MUMMY
  • ENEMY_JEEP
  • HORSE
  • HORSEMAN
  • DEMIGOD1
  • DEMIGOD2
  • DEMIGOD3
  • SETHA
  • KNIGHT_TEMPLAR
  • AHMET
  • BIG_BEETLE
  • JEAN_YVES
  • WRAITH1
  • WRAITH2
  • WRAITH3
  • WRAITH4
  • LARA_DOUBLE
  • COMPY
  • HYDRA
  • LASERHEAD
  • SCIENTIST
  • MERCENARY
  • WILLOWISP
  • INVISIBLE_GHOST
  • REAPER
  • BROWN_BEAST
  • ATTACK_SUB
  • IMP
  • IMP_ROCK
  • GUNSHIP
  • AUTOGUN
  • ROMAN_GOD1
  • ROMAN_GOD2
  • LAGOON_WITCH
  • BOSS_SHIELD
  • BOSS_EXPLOSION_SHOCKWAVE
  • BOSS_EXPLOSION_RING
  • SPRINGBOARD
  • ROLLING_SPINDLE
  • DISK_SHOOTER
  • DISK
  • WALL_MOUNTED_BLADE
  • STATUE_WITH_BLADE
  • COG
  • SPIKEBALL
  • FLOOR_4BLADES
  • CEILING_4BLADES
  • CATWALK_BLADE
  • SETH_BLADE
  • PLINTH_BLADE
  • SLICER_DICER
  • BIRD_BLADE
  • CHAIN
  • PLOUGH
  • STARGATE
  • SPIKY_FLOOR
  • SPIKY_WALL
  • SPIKY_CEILING
  • TEETH_SPIKES
  • JOBY_SPIKES
  • SENTRY_GUN
  • MAPPER
  • MOVING_BLADE
  • ELEMENT_PUZZLE
  • LIGHTING_CONDUCTOR
  • HAMMER
  • OBELISK
  • WHEEL_OF_FORTUNE
  • GAME_PIECE1
  • GAME_PIECE2
  • GAME_PIECE3
  • RAISING_COG
  • MINE
  • SCALES
  • ROME_HAMMER
  • FLAME
  • FLAME_EMITTER
  • FLAME_EMITTER2
  • FLAME_EMITTER3
  • BURNING_ROOTS
  • ROPE
  • FIREROPE
  • POLEROPE
  • ELECTRICAL_CABLES
  • BURNING_FLOOR
  • DARTS
  • DART_EMITTER
  • HOMING_DART_EMITTER
  • FALLING_CEILING
  • FALLING_BLOCK
  • FALLING_BLOCK2
  • CRUMBLING_FLOOR
  • TRAPDOOR1
  • TRAPDOOR2
  • TRAPDOOR3
  • FLOOR_TRAPDOOR1
  • FLOOR_TRAPDOOR2
  • CEILING_TRAPDOOR1
  • CEILING_TRAPDOOR2
  • SCALING_TRAPDOOR
  • ROLLINGBALL
  • ROLLINGBARREL
  • PROPELLER_H
  • PROPELLER_V
  • ONEBLOCK_PLATFORM
  • TWOBLOCK_PLATFORM
  • RAISING_BLOCK1
  • RAISING_BLOCK2
  • RAISING_BLOCK3
  • RAISING_BLOCK4
  • PUSHABLE_OBJECT1
  • PUSHABLE_OBJECT2
  • PUSHABLE_OBJECT3
  • PUSHABLE_OBJECT4
  • PUSHABLE_OBJECT5
  • PUSHABLE_OBJECT6
  • PUSHABLE_OBJECT7
  • PUSHABLE_OBJECT8
  • PUSHABLE_OBJECT9
  • PUSHABLE_OBJECT10
  • WRECKING_BALL
  • ZIPLINE_HANDLE
  • TORPEDO
  • CHAFF
  • ELECTRIC_FENCE
  • LIFT
  • TIGHT_ROPE
  • PARALLEL_BARS
  • XRAY_CONTROLLER
  • PORTAL
  • GEN_SLOT1
  • GEN_SLOT2
  • GEN_SLOT3
  • GEN_SLOT4
  • SEARCH_OBJECT1
  • SEARCH_OBJECT2
  • SEARCH_OBJECT3
  • SEARCH_OBJECT4
  • SARCOPHAGUS
  • ENEMY_PIECE
  • EXPANDING_PLATFORM
  • SQUISHY_BLOCK1
  • SQUISHY_BLOCK2
  • TRIPWIRE
  • MINE_DETECTOR
  • MAP
  • SECRET_MAP
  • SETH_DOOR
  • HORUS_STATUE
  • STATUE_PLINTH
  • CLASSIC_ROLLING_BALL
  • BIG_ROLLING_BALL
  • PUSHABLE_OBJECT_CLIMBABLE1
  • PUSHABLE_OBJECT_CLIMBABLE2
  • PUSHABLE_OBJECT_CLIMBABLE3
  • PUSHABLE_OBJECT_CLIMBABLE4
  • PUSHABLE_OBJECT_CLIMBABLE5
  • PUSHABLE_OBJECT_CLIMBABLE6
  • PUSHABLE_OBJECT_CLIMBABLE7
  • PUSHABLE_OBJECT_CLIMBABLE8
  • PUSHABLE_OBJECT_CLIMBABLE9
  • PUSHABLE_OBJECT_CLIMBABLE10
  • TRAIN
  • EXPLOSION
  • PUZZLE_ITEM1
  • PUZZLE_ITEM2
  • PUZZLE_ITEM3
  • PUZZLE_ITEM4
  • PUZZLE_ITEM5
  • PUZZLE_ITEM6
  • PUZZLE_ITEM7
  • PUZZLE_ITEM8
  • PUZZLE_ITEM9
  • PUZZLE_ITEM10
  • PUZZLE_ITEM11
  • PUZZLE_ITEM12
  • PUZZLE_ITEM13
  • PUZZLE_ITEM14
  • PUZZLE_ITEM15
  • PUZZLE_ITEM16
  • PUZZLE_ITEM1_COMBO1
  • PUZZLE_ITEM1_COMBO2
  • PUZZLE_ITEM2_COMBO1
  • PUZZLE_ITEM2_COMBO2
  • PUZZLE_ITEM3_COMBO1
  • PUZZLE_ITEM3_COMBO2
  • PUZZLE_ITEM4_COMBO1
  • PUZZLE_ITEM4_COMBO2
  • PUZZLE_ITEM5_COMBO1
  • PUZZLE_ITEM5_COMBO2
  • PUZZLE_ITEM6_COMBO1
  • PUZZLE_ITEM6_COMBO2
  • PUZZLE_ITEM7_COMBO1
  • PUZZLE_ITEM7_COMBO2
  • PUZZLE_ITEM8_COMBO1
  • PUZZLE_ITEM8_COMBO2
  • PUZZLE_ITEM9_COMBO1
  • PUZZLE_ITEM9_COMBO2
  • PUZZLE_ITEM10_COMBO1
  • PUZZLE_ITEM10_COMBO2
  • PUZZLE_ITEM11_COMBO1
  • PUZZLE_ITEM11_COMBO2
  • PUZZLE_ITEM12_COMBO1
  • PUZZLE_ITEM12_COMBO2
  • PUZZLE_ITEM13_COMBO1
  • PUZZLE_ITEM13_COMBO2
  • PUZZLE_ITEM14_COMBO1
  • PUZZLE_ITEM14_COMBO2
  • PUZZLE_ITEM15_COMBO1
  • PUZZLE_ITEM15_COMBO2
  • PUZZLE_ITEM16_COMBO1
  • PUZZLE_ITEM16_COMBO2
  • KEY_ITEM1
  • KEY_ITEM2
  • KEY_ITEM3
  • KEY_ITEM4
  • KEY_ITEM5
  • KEY_ITEM6
  • KEY_ITEM7
  • KEY_ITEM8
  • KEY_ITEM9
  • KEY_ITEM10
  • KEY_ITEM11
  • KEY_ITEM12
  • KEY_ITEM13
  • KEY_ITEM14
  • KEY_ITEM15
  • KEY_ITEM16
  • KEY_ITEM1_COMBO1
  • KEY_ITEM1_COMBO2
  • KEY_ITEM2_COMBO1
  • KEY_ITEM2_COMBO2
  • KEY_ITEM3_COMBO1
  • KEY_ITEM3_COMBO2
  • KEY_ITEM4_COMBO1
  • KEY_ITEM4_COMBO2
  • KEY_ITEM5_COMBO1
  • KEY_ITEM5_COMBO2
  • KEY_ITEM6_COMBO1
  • KEY_ITEM6_COMBO2
  • KEY_ITEM7_COMBO1
  • KEY_ITEM7_COMBO2
  • KEY_ITEM8_COMBO1
  • KEY_ITEM8_COMBO2
  • KEY_ITEM9_COMBO1
  • KEY_ITEM9_COMBO2
  • KEY_ITEM10_COMBO1
  • KEY_ITEM10_COMBO2
  • KEY_ITEM11_COMBO1
  • KEY_ITEM11_COMBO2
  • KEY_ITEM12_COMBO1
  • KEY_ITEM12_COMBO2
  • KEY_ITEM13_COMBO1
  • KEY_ITEM13_COMBO2
  • KEY_ITEM14_COMBO1
  • KEY_ITEM14_COMBO2
  • KEY_ITEM15_COMBO1
  • KEY_ITEM15_COMBO2
  • KEY_ITEM16_COMBO1
  • KEY_ITEM16_COMBO2
  • PICKUP_ITEM1
  • PICKUP_ITEM2
  • PICKUP_ITEM3
  • PICKUP_ITEM4
  • PICKUP_ITEM5
  • PICKUP_ITEM6
  • PICKUP_ITEM7
  • PICKUP_ITEM8
  • PICKUP_ITEM9
  • PICKUP_ITEM10
  • PICKUP_ITEM11
  • PICKUP_ITEM12
  • PICKUP_ITEM13
  • PICKUP_ITEM14
  • PICKUP_ITEM15
  • PICKUP_ITEM16
  • PICKUP_ITEM1_COMBO1
  • PICKUP_ITEM1_COMBO2
  • PICKUP_ITEM2_COMBO1
  • PICKUP_ITEM2_COMBO2
  • PICKUP_ITEM3_COMBO1
  • PICKUP_ITEM3_COMBO2
  • PICKUP_ITEM4_COMBO1
  • PICKUP_ITEM4_COMBO2
  • PICKUP_ITEM5_COMBO1
  • PICKUP_ITEM5_COMBO2
  • PICKUP_ITEM6_COMBO1
  • PICKUP_ITEM6_COMBO2
  • PICKUP_ITEM7_COMBO1
  • PICKUP_ITEM7_COMBO2
  • PICKUP_ITEM8_COMBO1
  • PICKUP_ITEM8_COMBO2
  • PICKUP_ITEM9_COMBO1
  • PICKUP_ITEM9_COMBO2
  • PICKUP_ITEM10_COMBO1
  • PICKUP_ITEM10_COMBO2
  • PICKUP_ITEM11_COMBO1
  • PICKUP_ITEM11_COMBO2
  • PICKUP_ITEM12_COMBO1
  • PICKUP_ITEM12_COMBO2
  • PICKUP_ITEM13_COMBO1
  • PICKUP_ITEM13_COMBO2
  • PICKUP_ITEM14_COMBO1
  • PICKUP_ITEM14_COMBO2
  • PICKUP_ITEM15_COMBO1
  • PICKUP_ITEM15_COMBO2
  • PICKUP_ITEM16_COMBO1
  • PICKUP_ITEM16_COMBO2
  • EXAMINE1
  • EXAMINE2
  • EXAMINE3
  • EXAMINE4
  • EXAMINE5
  • EXAMINE6
  • EXAMINE7
  • EXAMINE8
  • EXAMINE1_COMBO1
  • EXAMINE1_COMBO2
  • EXAMINE2_COMBO1
  • EXAMINE2_COMBO2
  • EXAMINE3_COMBO1
  • EXAMINE3_COMBO2
  • EXAMINE4_COMBO1
  • EXAMINE4_COMBO2
  • EXAMINE5_COMBO1
  • EXAMINE5_COMBO2
  • EXAMINE6_COMBO1
  • EXAMINE6_COMBO2
  • EXAMINE7_COMBO1
  • EXAMINE7_COMBO2
  • EXAMINE8_COMBO1
  • EXAMINE8_COMBO2
  • PUZZLE_HOLE1
  • PUZZLE_HOLE2
  • PUZZLE_HOLE3
  • PUZZLE_HOLE4
  • PUZZLE_HOLE5
  • PUZZLE_HOLE6
  • PUZZLE_HOLE7
  • PUZZLE_HOLE8
  • PUZZLE_HOLE9
  • PUZZLE_HOLE10
  • PUZZLE_HOLE11
  • PUZZLE_HOLE12
  • PUZZLE_HOLE13
  • PUZZLE_HOLE14
  • PUZZLE_HOLE15
  • PUZZLE_HOLE16
  • PUZZLE_DONE1
  • PUZZLE_DONE2
  • PUZZLE_DONE3
  • PUZZLE_DONE4
  • PUZZLE_DONE5
  • PUZZLE_DONE6
  • PUZZLE_DONE7
  • PUZZLE_DONE8
  • PUZZLE_DONE9
  • PUZZLE_DONE10
  • PUZZLE_DONE11
  • PUZZLE_DONE12
  • PUZZLE_DONE13
  • PUZZLE_DONE14
  • PUZZLE_DONE15
  • PUZZLE_DONE16
  • KEY_HOLE1
  • KEY_HOLE2
  • KEY_HOLE3
  • KEY_HOLE4
  • KEY_HOLE5
  • KEY_HOLE6
  • KEY_HOLE7
  • KEY_HOLE8
  • KEY_HOLE9
  • KEY_HOLE10
  • KEY_HOLE11
  • KEY_HOLE12
  • KEY_HOLE13
  • KEY_HOLE14
  • KEY_HOLE15
  • KEY_HOLE16
  • WATERSKIN1_EMPTY
  • WATERSKIN1_1
  • WATERSKIN1_2
  • WATERSKIN1_3
  • WATERSKIN2_EMPTY
  • WATERSKIN2_1
  • WATERSKIN2_2
  • WATERSKIN2_3
  • WATERSKIN2_4
  • WATERSKIN2_5
  • HAMMER_ITEM
  • CROWBAR_ITEM
  • BURNING_TORCH_ITEM
  • CLOCKWORK_BEETLE
  • CLOCKWORK_BEETLE_COMBO1
  • CLOCKWORK_BEETLE_COMBO2
  • SWITCH_TYPE1
  • SWITCH_TYPE2
  • SWITCH_TYPE3
  • SWITCH_TYPE4
  • SWITCH_TYPE5
  • SWITCH_TYPE6
  • SWITCH_TYPE7
  • SWITCH_TYPE8
  • SWITCH_TYPE9
  • SWITCH_TYPE10
  • SWITCH_TYPE11
  • SWITCH_TYPE12
  • SWITCH_TYPE13
  • SWITCH_TYPE14
  • SWITCH_TYPE15
  • SWITCH_TYPE16
  • SHOOT_SWITCH1
  • SHOOT_SWITCH2
  • SHOOT_SWITCH3
  • SHOOT_SWITCH4
  • AIRLOCK_SWITCH
  • UNDERWATER_SWITCH1
  • UNDERWATER_SWITCH2
  • UNDERWATER_SWITCH3
  • UNDERWATER_SWITCH4
  • TURN_SWITCH
  • COG_SWITCH
  • LEVER_SWITCH
  • JUMP_SWITCH
  • CROWBAR_SWITCH
  • PULLEY
  • CROWDOVE_SWITCH
  • DOOR_TYPE1
  • DOOR_TYPE2
  • DOOR_TYPE3
  • DOOR_TYPE4
  • DOOR_TYPE5
  • DOOR_TYPE6
  • DOOR_TYPE7
  • DOOR_TYPE8
  • DOOR_TYPE9
  • DOOR_TYPE10
  • DOOR_TYPE11
  • DOOR_TYPE12
  • DOOR_TYPE13
  • DOOR_TYPE14
  • DOOR_TYPE15
  • DOOR_TYPE16
  • DOOR_TYPE17
  • DOOR_TYPE18
  • DOOR_TYPE19
  • DOOR_TYPE20
  • DOOR_TYPE21
  • DOOR_TYPE22
  • DOOR_TYPE23
  • DOOR_TYPE24
  • DOOR_TYPE25
  • DOOR_TYPE26
  • DOOR_TYPE27
  • DOOR_TYPE28
  • DOOR_TYPE29
  • DOOR_TYPE30
  • LIFT_DOORS1
  • LIFT_DOORS2
  • PUSHPULL_DOOR1
  • PUSHPULL_DOOR2
  • PUSHPULL_DOOR3
  • PUSHPULL_DOOR4
  • KICK_DOOR1
  • KICK_DOOR2
  • KICK_DOOR3
  • KICK_DOOR4
  • UNDERWATER_DOOR1
  • UNDERWATER_DOOR2
  • UNDERWATER_DOOR3
  • UNDERWATER_DOOR4
  • DOUBLE_DOORS1
  • DOUBLE_DOORS2
  • DOUBLE_DOORS3
  • DOUBLE_DOORS4
  • SEQUENCE_DOOR1
  • SEQUENCE_SWITCH1
  • SEQUENCE_SWITCH2
  • SEQUENCE_SWITCH3
  • STEEL_DOOR
  • GOD_HEAD
  • PISTOLS_ITEM
  • PISTOLS_AMMO_ITEM
  • UZI_ITEM
  • UZI_AMMO_ITEM
  • SHOTGUN_ITEM
  • SHOTGUN_AMMO1_ITEM
  • SHOTGUN_AMMO2_ITEM
  • REVOLVER_ITEM
  • REVOLVER_AMMO_ITEM
  • CROSSBOW_ITEM
  • CROSSBOW_AMMO1_ITEM
  • CROSSBOW_AMMO2_ITEM
  • CROSSBOW_AMMO3_ITEM
  • CROSSBOW_BOLT
  • HK_ITEM
  • HK_AMMO_ITEM
  • GRENADE_GUN_ITEM
  • GRENADE_AMMO1_ITEM
  • GRENADE_AMMO2_ITEM
  • GRENADE_AMMO3_ITEM
  • GRENADE
  • ROCKET_LAUNCHER_ITEM
  • ROCKET_LAUNCHER_AMMO_ITEM
  • ROCKET
  • HARPOON_ITEM
  • HARPOON_AMMO_ITEM
  • HARPOON
  • GOLDROSE_ITEM
  • BIGMEDI_ITEM
  • SMALLMEDI_ITEM
  • LASERSIGHT_ITEM
  • BINOCULARS_ITEM
  • SILENCER_ITEM
  • FLARE_ITEM
  • FLARE_INV_ITEM
  • COMPASS_ITEM
  • DIARY_ITEM
  • TIMEX_ITEM
  • MEMCARD_LOAD_INV_ITEM
  • MEMCARD_SAVE_INV_ITEM
  • PC_LOAD_INV_ITEM
  • PC_SAVE_INV_ITEM
  • DIARY_OPEN
  • INVENTORY_PASSPORT
  • INVENTORY_SUNGLASSES
  • INVENTORY_KEYS
  • INVENTORY_HEADPHONES
  • INVENTORY_POLAROID
  • SMOKE_EMITTER_WHITE
  • SMOKE_EMITTER_BLACK
  • SMOKE_EMITTER
  • EARTHQUAKE
  • BUBBLES
  • WATERFALLMIST
  • GUNSHELL
  • SHOTGUNSHELL
  • GUN_FLASH
  • GUN_FLASH2
  • COLOR_LIGHT
  • BLINKING_LIGHT
  • PULSE_LIGHT
  • STROBE_LIGHT
  • ELECTRICAL_LIGHT
  • LENS_FLARE
  • ENERGY_BUBBLES
  • PLANET_EFFECT
  • BUTTERFLY
  • AI_GUARD
  • AI_AMBUSH
  • AI_PATROL1
  • AI_MODIFY
  • AI_FOLLOW
  • AI_PATROL2
  • AI_X1
  • AI_X2
  • LARA_START_POS
  • TELEPORTER
  • LIFT_TELEPORTER
  • LASERS
  • STEAM_LASERS
  • FLOOR_LASERS
  • KILL_ALL_TRIGGERS
  • TRIGGER_TRIGGERER
  • HIGH_OBJECT1
  • HIGH_OBJECT2
  • SMASH_OBJECT1
  • SMASH_OBJECT2
  • SMASH_OBJECT3
  • SMASH_OBJECT4
  • SMASH_OBJECT5
  • SMASH_OBJECT6
  • SMASH_OBJECT7
  • SMASH_OBJECT8
  • SMASH_OBJECT9
  • SMASH_OBJECT10
  • SMASH_OBJECT11
  • SMASH_OBJECT12
  • SMASH_OBJECT13
  • SMASH_OBJECT14
  • SMASH_OBJECT15
  • SMASH_OBJECT16
  • BODY_PART
  • CAMERA_TARGET
  • WATERFALL1
  • WATERFALL2
  • WATERFALL3
  • WATERFALL4
  • WATERFALL5
  • WATERFALL6
  • WATERFALLSS1
  • WATERFALLSS2
  • FISHTANK
  • BACON_REFERENCE HIDDEN=TRUE
  • MESHSWAP1
  • MESHSWAP2
  • MESHSWAP3
  • MESHSWAP4
  • MESHSWAP5
  • MESHSWAP6
  • MESHSWAP7
  • MESHSWAP8
  • MESHSWAP9
  • MESHSWAP10
  • MESHSWAP_BADDY1
  • MESHSWAP_BADDY2
  • MESHSWAP_MAFIA2
  • MESHSWAP_IMP
  • MESHSWAP_HITMAN
  • MESHSWAP_ROMAN_GOD1
  • MESHSWAP_ROMAN_GOD2
  • ANIMATING1
  • ANIMATING2
  • ANIMATING3
  • ANIMATING4
  • ANIMATING5
  • ANIMATING6
  • ANIMATING7
  • ANIMATING8
  • ANIMATING9
  • ANIMATING10
  • ANIMATING11
  • ANIMATING12
  • ANIMATING13
  • ANIMATING14
  • ANIMATING15
  • ANIMATING16
  • ANIMATING17
  • ANIMATING18
  • ANIMATING19
  • ANIMATING20
  • ANIMATING21
  • ANIMATING22
  • ANIMATING23
  • ANIMATING24
  • ANIMATING25
  • ANIMATING26
  • ANIMATING27
  • ANIMATING28
  • ANIMATING29
  • ANIMATING30
  • ANIMATING31
  • ANIMATING32
  • ANIMATING33
  • ANIMATING34
  • ANIMATING35
  • ANIMATING36
  • ANIMATING37
  • ANIMATING38
  • ANIMATING39
  • ANIMATING40
  • ANIMATING41
  • ANIMATING42
  • ANIMATING43
  • ANIMATING44
  • ANIMATING45
  • ANIMATING46
  • ANIMATING47
  • ANIMATING48
  • ANIMATING49
  • ANIMATING50
  • ANIMATING51
  • ANIMATING52
  • ANIMATING53
  • ANIMATING54
  • ANIMATING55
  • ANIMATING56
  • ANIMATING57
  • ANIMATING58
  • ANIMATING59
  • ANIMATING60
  • ANIMATING61
  • ANIMATING62
  • ANIMATING63
  • ANIMATING64
  • ANIMATING65
  • ANIMATING66
  • ANIMATING67
  • ANIMATING68
  • ANIMATING69
  • ANIMATING70
  • ANIMATING71
  • ANIMATING72
  • ANIMATING73
  • ANIMATING74
  • ANIMATING75
  • ANIMATING76
  • ANIMATING77
  • ANIMATING78
  • ANIMATING79
  • ANIMATING80
  • ANIMATING81
  • ANIMATING82
  • ANIMATING83
  • ANIMATING84
  • ANIMATING85
  • ANIMATING86
  • ANIMATING87
  • ANIMATING88
  • ANIMATING89
  • ANIMATING90
  • ANIMATING91
  • ANIMATING92
  • ANIMATING93
  • ANIMATING94
  • ANIMATING95
  • ANIMATING96
  • ANIMATING97
  • ANIMATING98
  • ANIMATING99
  • ANIMATING100
  • ANIMATING101
  • ANIMATING102
  • ANIMATING103
  • ANIMATING104
  • ANIMATING105
  • ANIMATING106
  • ANIMATING107
  • ANIMATING108
  • ANIMATING109
  • ANIMATING110
  • ANIMATING111
  • ANIMATING112
  • ANIMATING113
  • ANIMATING114
  • ANIMATING115
  • ANIMATING116
  • ANIMATING117
  • ANIMATING118
  • ANIMATING119
  • ANIMATING120
  • ANIMATING121
  • ANIMATING122
  • ANIMATING123
  • ANIMATING124
  • ANIMATING125
  • ANIMATING126
  • ANIMATING127
  • ANIMATING128
  • LASERHEAD_BASE
  • LASERHEAD_TENTACLE
  • BRIDGE_FLAT
  • BRIDGE_TILT1
  • BRIDGE_TILT2
  • BRIDGE_TILT3
  • BRIDGE_TILT4
  • BRIDGE_CUSTOM
  • HORIZON
  • BINOCULAR_GRAPHICS
  • TARGET_GRAPHICS
  • PANEL_BORDER
  • PANEL_MIDDLE
  • PANEL_CORNER
  • PANEL_DIAGONAL
  • PANEL_STRIP
  • PANEL_HALF_BORDER1
  • PANEL_HALF_BORDER2
  • PANEL_MIDDLE_CORNER