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ImGui GLFW Template

ImGui

Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies).

Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward this goal, and lacks certain features normally found in more high-level libraries.

Dear ImGui is particularly suited to integration in games engine (for tooling), real-time 3D applications, fullscreen applications, embedded applications, or any applications on consoles platforms where operating system features are non-standard.

  • Easy to use to create code-driven and data-driven tools.
  • Easy to use to create ad hoc short-lived tools and long-lived, more elaborate tools.
  • Easy to hack and improve.
  • Minimize setup and maintenance.
  • Minimize state storage on user side.
  • Minimize state synchronization.
  • Portable, minimize dependencies, run on target (consoles, phones, etc.).
  • Efficient runtime and memory consumption.
  • Battle-tested, used by many major actors in the game industry.

GLFW

GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

GLFW is written in C and supports Windows, macOS, X11 and Wayland.

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