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Added a couple more vectormath operations (#35)
* Add multiply, rotateX, rotateY, and rotateZ and add tests * Implimented multiply, rotateX, rotateY, and rotateZ to the Vector3Builder * Change files * Convert rotation functions to right hand rule & fix linting errors * Fix minor typing issue * Made rotateY counterclockwise again
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change/@minecraft-math-6bce4916-e540-448e-b3bb-bf9e6d6b19a3.json
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
{ | ||
"type": "minor", | ||
"comment": "Implimented multiply, rotateX, rotateY, and rotateZ as new vectormath operations", | ||
"packageName": "@minecraft/math", | ||
"email": "[email protected]", | ||
"dependentChangeType": "patch" | ||
} |
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